Past revision-Forge-1.20.1-v0.0.2.jar
Curse Maven Snippet
What's new
Changelog — v0.0.2
New Features
- The Almighty can now belong to only one player per server.
- Added persistent Schrift ownership that remains after restarting the server.
- Added the following commands:
/schrift give The_Almighty <player>/schrift clear The_Almighty <player>
- Changed the fluid-grab control from
Shift + GtoH. - Automatic death recall now remembers the fatal damage source and temporarily prevents the same continuous hazard, including drowning, fire, lava, starvation, freezing, and wither damage.
Bug Fixes
- Fixed a critical issue where drowning and activating automatic Past Alteration could leave the player permanently invulnerable.
- Fixed blocks becoming impossible to mine after automatic resurrection.
- Fixed all mobs remaining permanently frozen after confirming or cancelling a timeline.
- Automatic death recall now activates before the player enters Minecraft’s death and respawn process, preventing player and chunk-tracking corruption.
- Added emergency cleanup that always releases stopped time, frozen entities, flight, invulnerability, and no-physics states—even if an error occurs.
- Added protection against timeline sessions remaining active after the player entity is replaced or removed.
- Fixed duplicate entity UUID warnings during timeline restoration.
- Fixed old temporary observer flags from v0.0.1 remaining on Survival or Adventure players.
- Drowning-based recall now fully restores the player’s air supply before time resumes.
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