The 3BaaDi Anomaly

This mod was built specifically for 3BaaDi. It features custom lore from Arab Miners Season 6, personal challenges, and a story that only a true 'Azizi Al-Mutabi' can solve.

File Details

abadimod-5.0.0.jar

  • R
  • Apr 17, 2026
  • 96.70 MB
  • 99
  • 1.20.1
  • Forge

File Name

abadimod-1.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:the-3baadi-anomaly-1505760:7941094")

Learn more about Curse Maven

🛠️ Theyab Boss Combat & Animation Tweaks

In this patch, we have refined Theyab's combat mechanics to be much more polished, fair, and visually clear!

⚔️ Combat Logic Adjustments

  • Realistic Attack Reach: Theyab's sweeping staff melee strikes are now strictly limited to a precise 3-block reach radius.
  • Vision-Based Attacking: He will no longer blindly throw attacks! He will only trigger his deadly custom attack animations when he is actively facing you (within a realistic 60-degree vision cone).
  • Smart Gap-Closing: If you try to run away (6+ blocks), he will immediately utilize his Enderman Teleport Ambush to close the distance.
  • No More Invisible Hits: We fully disabled the default, silent zombie-style melee punches. He now only deals damage when he visually strikes you with his custom move-set!

🛡️ Animation & Sound Fixes

  • Clearer Blocking: Fixed a visual glitch where his parry animation was triggering too fast to see. The shield-raise animation has been extended back to a weighty 0.5 seconds so you can easily react to his defensive stance.
  • Hardcoded Attack Audio: Fixed an engine bug that prevented his custom attack sounds from playing. His .ogg attack sounds are now hard-wired directly into his Java combat engine, meaning the sound of his staff swinging will perfectly sync and trigger 100% of the time during his attacks.
  • Fixed Corrupted Animation File: Restored the inadvertently deleted block data inside his underlying GeckoLib configuration file, preventing animation crashes.