File Details
that_future_mod_v_2_0_0_release.jar
- R
- May 21, 2021
- 11.23 MB
- 1.4K
- 1.16.5
File Name
that_future_mod_v_2_0_0_release.jar
Supported Versions
- 1.16.5
Finally the port to 1.16.5
1.- Added custom hearts for freeze and glowing blindness effects.
2.- New gamerules for turn off/on generation (Glowsquid, Moobloom, Iceologer, Dripstone caves and Lush caves). These gamerules are on by default.
3.- Glowingsquid: New squid ink particles like minecraft vanilla, also I changed his glow.
4.- Glowconcrete: Now it has two states, if you use glowing ink sac on glow concrete this block will emit light and if an entity walks on it it can provide glowing blindness effect.
5.- Moobloom: More changes like drops, also mooblooms can give speed effect on bees.
6.- Dripleaf top: His "desactivated" variant has been removed, now it uses block states and it has 3 of them at the last state it will be "desactivated"
7.- Axolotl: Improved movement, fixed bugs and they are faster.
8.- Moss block: Using a hoe is better.
9.- Glowlichen: Now they work as vanilla, using blockstates for placement.
10.- Smooth basalt: It can be crafted.
11.- Tinted glass: It's transparent but light cannot pass through this block.
12.- Copper: Added waxed oxidized copper blocks and lightnings can deoxidize non waxed blocks.
13.- Snow powder: Better movement on it so with leather boots you can pass them like nothing, similar to scaffoldings. Also now with adjacent blocks of the same type can be merged. If you use leather boots the fall damage will be reduced but if you don't use that the damage will be "0".
14.- Ice cubes(throwing): If it hits grounds it will stay for a few seconds and then explode. (The explosion can't break blocks)
15.- Goats: They can breed a maximum of 6 goats.
16.- Dripstone caves: Improved generation.
17.- Stalagmites: They multiply the fall damage by 4 so you can go through them but not fall on top of them.
18.- Sculk sensor: It can be calibrated with a sculk tendrill item, you can use a comparator to detect vibrations, the list of that will be updated on the description. It doesn't make sounds when is waterlogged.
19.- Warden: Is faster on water, the detection is reduced, his glow it's more as the shown by Minecraft. It drops sculk tendrills.
20.- Sculk tendrills: Right click on air to see a gui on you can turn on/off vibrations detection to apply this you need to right click on a sculk sensor.
21.- Deepslate redstone ore: It works more properly like normal redstone ore.
22.- Cauldrons are better.
23.- Added raw gold on piglin loved tag and the raw gold block is in the tag guarded by piglin.
24.- Wither is in Freezed Entities tag so it can't take damage from snow powder block.
25.- Zombified piglin and striders are on fired entities tag, they can take more damage from snow powder block.
BUGFIXES
[BUGFIX] Freezed zombies now keeps their armor.
[BUGFIX] Weird axolotl movement, now they go to water properly.
[BUGFIX] Warden now can pass throught water.
[BUGFIX] Stalactites falling.
[BUGFIX] Geodes generation.
[BUGFIX] Tinted glass rendering.
[BUGFIX] Dripleaf top rotation.