File Details
that_future_mod_v_1_0_5_release.jar
- R
- Dec 13, 2020
- 9.34 MB
- 616
- 1.15.2+2
File Name
that_future_mod_v_1_0_5_release.jar
Supported Versions
- 1.15.2
- 1.15.1
- 1.15
Update 1.0.5 - Gen and intelligence update
Hey this update has some changes and improvements.
1.- Warden now is inmune to fire.
2.- Removed calcite generation, now it only can be obtained in geodes like vanilla.
3.- Goat improved, now is better.
4.- Warden now is smartest and it has some changes like knockback resistance and knockback attack, also his steps are louder. (He attacks everything that moves around him)
5.- Goathorn has cooldown now.
6.- Improved generation of Dripstone caves and Lush caves.
7.- Fixed Warden sounds, previously when he was near the sculk sensor there was a fault in the sound. Now this can't happen.
8.- Fixed vines growing.
9.- Fixed spore blossom particles, break them and put them on your house for see the magic.
10.- New amethyst geode, now we have two types. The new one is better.
11.- Removed warden vision procedure, this doesn't change anything but hey this is like fix one bug.
12.- Less lag, I made a rework for lush caves so now it works with structures and other little things.
13.- Deep house added, it's the loot zone for deepstone caves.
14.- Sculk sensor sounds, I made some little changes on it.
15.- Stalactites, stalagmites and candles sounds improved.
16.- stalactites and stalagmites now they have different hit box, this is because before there was a bug where the block itself would drop, that should not happen when the stalactites fall.