That future mod - Caves & Cliffs update + Moobloom, Iceologer & more

This mod has everything about Caves & Cliffs update and also you can find other mobs on adittion (Iceologer, Moobloom). Glow squid in this mod has more uses.

File Details

that_future_mod_v_1_0_5_release.jar

  • R
  • Dec 13, 2020
  • 9.34 MB
  • 616
  • 1.15.2+2

File Name

that_future_mod_v_1_0_5_release.jar

Supported Versions

  • 1.15.2
  • 1.15.1
  • 1.15

Update 1.0.5 - Gen and intelligence update

 

Hey this update has some changes and improvements.

 

1.- Warden now is inmune to fire.

2.- Removed calcite generation, now it only can be obtained in geodes like vanilla.

3.- Goat improved, now is better.

4.- Warden now is smartest and it has some changes like knockback resistance and knockback attack, also his steps are louder. (He attacks everything that moves around him)

5.- Goathorn has cooldown now.

6.- Improved generation of Dripstone caves and Lush caves.

7.- Fixed Warden sounds, previously when he was near the sculk sensor there was a fault in the sound. Now this can't happen.

8.- Fixed vines growing.

9.- Fixed spore blossom particles, break them and put them on your house for see the magic.

10.- New amethyst geode, now we have two types. The new one is better.

11.- Removed warden vision procedure, this doesn't change anything but hey this is like fix one bug.

12.- Less lag, I made a rework for lush caves so now it works with structures and other little things.

13.- Deep house added, it's the loot zone for deepstone caves.

14.- Sculk sensor sounds, I made some little changes on it.

15.- Stalactites, stalagmites and candles sounds improved.

16.- stalactites and stalagmites now they have different hit box, this is because before there was a bug where the block itself would drop, that should not happen when the stalactites fall.