File Details
Thanatophobia 1.0.4 | STABLE
- R
- Mar 10, 2026
- 4.44 MB
- 421
- 1.20.1
- Forge
File Name
thanatophobia-1.0.4.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Thanatophobia — Changelog
v1.0.4 — The Immersion Update
🧱 Block & Item Fear Modifiers
A brand-new proximity-based fear system inspired by sanity:dim. Certain blocks and items now directly affect the player's fear level:
Fear-increasing blocks (within 5-block radius):
- Sculk Shrieker, Sculk Catalyst, Sculk Sensor, Sculk Vein
- Skeleton/Wither Skeleton/Zombie/Creeper/Piglin/Player Skulls
- Spawners, End Portal, Nether Portal, Dragon Egg
- Soul Sand, Soul Soil, Soul Fire, Crying Obsidian
- Bone Blocks, Cobwebs, Wither Rose, Cave Vines
Fear-reducing blocks:
- Beacon (strongest), Campfire, Lantern, Torch, Glowstone
- Jack o'Lantern, Sea Lantern, Shroomlight
- Jukebox, Note Block, Enchanting Table, Bookshelf, Cake
Held item modifiers:
- Totem of Undying, swords, shields, torches, compass, clock reduce fear
- Skulls, rotten flesh, spider eyes, ghast tears, nether star increase fear
- Effects apply from both main hand and off-hand
Toggleable in config: "Block/Item Fear Modifiers"
👤 Shadow Watcher — Complete Overhaul
The Shadow Watcher entity has been totally reworked based on player feedback:
- Stands on solid ground — no longer floats mid-air (gravity enabled, physics collision for ground detection)
- Smooth player tracking — head and body smoothly rotate to always face the nearest player (5°/tick interpolation)
- Reactive behavior — if the player approaches within 6 blocks:
- 70% chance: teleports behind the player (20-35 blocks away)
- 30% chance: silently vanishes (creepy disappearance)
- Better spawn placement — spawns 20-35 blocks away with guaranteed solid ground validation (±15 Y search)
- Spawn cooldown increased to 40-80 seconds for less spam
- Lifetime extended to 40 seconds
🎨 New Visual Effects
Massively expanded visual feedback system with 6 new effects:
| Effect | Trigger | Description |
|---|---|---|
| Color Tint Shift | 30%+ fear | Sickly green/yellow overlay that gradually shifts to deep red at high fear |
| Chromatic Aberration | 45%+ fear | Colored horizontal lines (red, cyan, magenta) with horizontal offset — simulates camera distortion |
| CRT Scan Lines | 55%+ fear | Scrolling dark horizontal lines across the screen — old TV effect |
| Tunnel Vision | 65%+ fear | Pulsating black borders narrowing the field of view |
| Sharp Brightness Flash | 80%+ fear | Rare white or red camera-flash bursts |
| Fog Color Shift | 60%+ fear | World fog gradually tints toward dark brownish-red |
All effects are animated, pulse with time, and scale in intensity with fear level.
⚙️ New Config Options
Three new toggles added to the in-game config screen (Effects section):
- Chromatic Aberration — toggle chromatic distortion lines
- CRT Scan Lines — toggle the retro scan line effect
- Block/Item Fear Modifiers — toggle the proximity-based block/item fear system
All options include full English and Russian localization.
🔧 Technical Changes
- Desaturation overlay now triggers earlier (40% instead of 50%)
- Shadow Watcher spawner now respects
paranormalEnabledconfig - Block proximity check runs every 20 ticks (1 second) for performance
- Held item check runs every tick for responsive feedback
- Fixed: removed unused field warnings
Minecraft 1.20.1 | Forge 47.4.16