Thanatophobia

A psychological survival mod that simulates thanatophobia. Your fear grows as your health drops - blurring vision, freezing your hands, switching your hotbar. The closer to death, the harder to survive. Face your fear or perish.

File Details

Thanatophobia 1.0.4 | STABLE

  • R
  • Mar 10, 2026
  • 4.44 MB
  • 421
  • 1.20.1
  • Forge

File Name

thanatophobia-1.0.4.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:thanatophobia-1469866:7740068")
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Thanatophobia — Changelog

v1.0.4 — The Immersion Update

🧱 Block & Item Fear Modifiers

A brand-new proximity-based fear system inspired by sanity:dim. Certain blocks and items now directly affect the player's fear level:

Fear-increasing blocks (within 5-block radius):

  • Sculk Shrieker, Sculk Catalyst, Sculk Sensor, Sculk Vein
  • Skeleton/Wither Skeleton/Zombie/Creeper/Piglin/Player Skulls
  • Spawners, End Portal, Nether Portal, Dragon Egg
  • Soul Sand, Soul Soil, Soul Fire, Crying Obsidian
  • Bone Blocks, Cobwebs, Wither Rose, Cave Vines

Fear-reducing blocks:

  • Beacon (strongest), Campfire, Lantern, Torch, Glowstone
  • Jack o'Lantern, Sea Lantern, Shroomlight
  • Jukebox, Note Block, Enchanting Table, Bookshelf, Cake

Held item modifiers:

  • Totem of Undying, swords, shields, torches, compass, clock reduce fear
  • Skulls, rotten flesh, spider eyes, ghast tears, nether star increase fear
  • Effects apply from both main hand and off-hand

Toggleable in config: "Block/Item Fear Modifiers"


👤 Shadow Watcher — Complete Overhaul

The Shadow Watcher entity has been totally reworked based on player feedback:

  • Stands on solid ground — no longer floats mid-air (gravity enabled, physics collision for ground detection)
  • Smooth player tracking — head and body smoothly rotate to always face the nearest player (5°/tick interpolation)
  • Reactive behavior — if the player approaches within 6 blocks:
    • 70% chance: teleports behind the player (20-35 blocks away)
    • 30% chance: silently vanishes (creepy disappearance)
  • Better spawn placement — spawns 20-35 blocks away with guaranteed solid ground validation (±15 Y search)
  • Spawn cooldown increased to 40-80 seconds for less spam
  • Lifetime extended to 40 seconds

🎨 New Visual Effects

Massively expanded visual feedback system with 6 new effects:

Effect Trigger Description
Color Tint Shift 30%+ fear Sickly green/yellow overlay that gradually shifts to deep red at high fear
Chromatic Aberration 45%+ fear Colored horizontal lines (red, cyan, magenta) with horizontal offset — simulates camera distortion
CRT Scan Lines 55%+ fear Scrolling dark horizontal lines across the screen — old TV effect
Tunnel Vision 65%+ fear Pulsating black borders narrowing the field of view
Sharp Brightness Flash 80%+ fear Rare white or red camera-flash bursts
Fog Color Shift 60%+ fear World fog gradually tints toward dark brownish-red

All effects are animated, pulse with time, and scale in intensity with fear level.


⚙️ New Config Options

Three new toggles added to the in-game config screen (Effects section):

  • Chromatic Aberration — toggle chromatic distortion lines
  • CRT Scan Lines — toggle the retro scan line effect
  • Block/Item Fear Modifiers — toggle the proximity-based block/item fear system

All options include full English and Russian localization.


🔧 Technical Changes

  • Desaturation overlay now triggers earlier (40% instead of 50%)
  • Shadow Watcher spawner now respects paranormalEnabled config
  • Block proximity check runs every 20 ticks (1 second) for performance
  • Held item check runs every tick for responsive feedback
  • Fixed: removed unused field warnings

Minecraft 1.20.1 | Forge 47.4.16