File Details
thanatophobia-1.0.1-SNAPSHOT.jar
- R
- Feb 25, 2026
- 4.42 MB
- 26
- 1.20.1
- Forge
File Name
thanatophobia-1.0.1-SNAPSHOT.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Changelog
v1.0.1
Changes
- Fear damage reworked into random heart spasm attacks instead of continuous damage
- At 90%+ fear: rare sharp chest pain (~every 75s, 0.5–1.5 hearts)
- At 100% fear: random panic spasms (~every 10s, 0.5–1 heart)
- Removed freeze mechanic at high fear
- Damage feels like sudden panic attacks rather than a steady drain
v1.0.1
Features
- Fear Bar — XP-bar style indicator above health, always visible
- Shadow Watcher — silent dark figure that spawns 30–50 blocks away, stares at you, vanishes when you look at it with a scary sound
- Paranormal Activity — doors, trapdoors and fence gates toggle randomly at fear > 50%
- Jumpscare Images — random fullscreen images at fear > 70% with sound
- Atmospheric Audio — heartbeat, panicked breathing, ambient horror sounds, custom OGG support
- Visual Effects — red vignette, desaturation, blindness pulses
Fear Sources
- Darkness, low health, taking damage (1 heart = +5% fear)
- Fire, drowning, thunderstorms, night time
- End/Nether dimensions, Deep Dark and Soul Sand Valley biomes
- No armor in dark, low food, poison/wither effects
- Isolation in multiplayer
- Killing a villager: +30–40% fear instantly
- Mob deaths nearby: +5% fear spike
Fear Reduction
- Full health + bright light: gradual decay
- Sleeping: −20% fear
- Golden Apple: suppresses fear for 30s, instant −10%
- Meditation Potion: pauses fear buildup
- Totem of Undying: caps fear at 80%