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Create: TFMG Community Edition

Create: TFMG Community Edition is a fork of Create: TFMG by DrMangoTea that aims to fix as many bugs as we can.
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1.2.3a [Community Edition] Latest

File nametfmg-1.21.1-1.2.3a-community.jar
Uploader
PouffyDevPouffyDev
Uploaded
Aug 16, 2026
Downloads
468
Size
4.9 MB
Mod Loaders
NeoForge
File ID
8665896
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:tfmg-community-edition-1653026:8665896"

Learn more about Curse Maven

What's new

Create: TFMG Community Edition 1.2.3a

Rant:

Woag Curseforge!

I'm just gonna put together the changelogs for 1.2.3 and 1.2.3a in here because I don't wanna upload both versions.

Contributors (GitHub names):
@pouffy
@ShallowAssumption
@Garoot1111
@Skr1pee
@SylvanSerenity
@cakeGit
@Magi1053
@OlziYT
@nuomicici

Please note that not all bugs are fixed and some new additions are subject to change and should be considered experimental.

Changelog:

Bug Fixes:

  • Blast Stoves now have the correct max size and the connectivity no-longer shows invisible blocks.
  • Fixed invalid rotation values in the Large Transformer model.
  • Fixed some bugs and crashes related to null checks and number formatting.
  • Removed aggressive overrides from FluidPipeBlockMixin.
  • Fix NPE in RegularEngineBlockEntity.isCylinderSame when FUELS component is null.
  • TFMG fluid tank logic has been migrated out of the mixin.
  • Lead Blocks no-longer connect to Nickel and Lithium Blocks.
  • TFMG tools now have the appropriate tags.
  • Fixed Hellfire not always working on entities.
  • Material variants for Mechanical Pumps now use item-accurate cog models.
  • Added non-diagonal-walls tag to blast furnace reinforcement wall.
  • Fixed Radial Engines creating permanent Half-Shaft visuals.
  • Fixed the cable lighting and removed unused 'id' from cable connector BE.
  • Fixed fluids not rendering in Steel Fluid Tanks.
  • Fixed an issue where an Advanced Potato Cannon would drain all valid ammo from the player every tick whilst in survival.
  • Oil Deposits no longer override the strength setting of Bedrock which resulted in them being technically mineable.
  • Removed Oil Deposit from the pickaxe mineable tag.
  • Added Oil Deposit to the blocks_wind_charge_explosions & geode_invalid_blocks tag.
  • Fixed some typos in item tooltips.
  • Fixed cables having backwards lighting.

Changes:

  • Electrode optimization. WARNING: This will cause electrodes to be removed from holders!!
  • Lithium Blades are now one item.
  • Any simple Fluid Pipe can now be locked with a Screwdriver
  • Screwdrivers now also indicate the lock state of the pipe you are looking at.
  • Cleaned up a bunch of unnecessary mixins.
  • Added a bunch of fire extinguisher sounds.
  • Updated Chemical Vat JEI Category:
    • Added Barometer for pressure and heat indicator icons
    • Added hover-tooltips on various icons to improve context
  • Flamethrower fuels are now cached to improve performance. The cache is cleared on data reload.
  • Deployers now decrement the timer of held Lithium Blades.
  • Removed hardcoded furnace fuel times and generated new datamap values.
  • Added Engine Fuel Type datapack registry at fuel_type/engine.
  • Flamethrower fuel types are now registered at fuel_type/flamethrower.
  • Added autogas cylinder item for LPG.
  • Engines now use a fluid predicate to determine valid fuels instead of a list of tags.
  • Block positions in engines are now properly saved as a BlockPos instead of a long.
  • Engine Cylinders are now components using the new registry.
  • Added tfmg:engine_cylinder component.
  • Removed tfmg:fuel_tags component as it isn't needed for remapping.
  • Migrated cable rendering code from TFMGUtils to CableConnectorRenderer.
  • Removed redundant data components from spools.
  • Reworked position data component to be a BlockPos rather than a long.
  • Removed needless conversion of blockpos to longs in IElectric and it's inheritors.
  • Flakes created by fire extinguishers now spawn at a position that matches the barrel.
  • Flamethrower tooltip is now handled through the component.
  • Added an updateJSONURL to the mods.toml so you will be notified of new versions!

New Translations:

  • Added French translation.
  • Added Chinese translation.
  • Sequenced Assembly Winding now has a proper step translation.

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