tfmg-casting-capacity-1.0.1.jar
Curse Maven Snippet
What's new
1.0.1
- Fix a client startup failure caused by requesting unsupported untransformed bytecode from the NeoForge/ModLauncher Mixin provider.
- Preserve existing-patch detection and inspect bytecode through the supported provider path.
- Check injection and shadow contracts before applying an optional fix. Unreadable or incompatible targets skip the affected fix with an SS_COMPAT_SKIP diagnostic instead of failing client startup; fatal VM errors still propagate.
- Preserve the gameplay method implementations and existing recipe/balance behavior.
- Require TFMG Casting Fluid Fix in the [1.0.2,1.1) range, matching this compatibility update batch.
Validation: the repair batch reproduced two original failures in the actual pinned native provider, passed 133 guard checks, 10 actual Sponge CLIENT/SERVER transform scenarios and 1047 method analyses. The old loader-contract audit rejected 8/8 requests; the repaired audit accepted 8/8. These are local native checks; full game startup, joining a server and gameplay have not been verified for this standalone update.
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