TerraFirmaScout for 1.21.1
Curse Maven Snippet
What's new
TerraFirmaScout 1.0.0 — Minecraft 1.21.1 (NeoForge)
The first stable release of TerraFirmaScout, following a full audit of the mod.
Requires: NeoForge 21.1.234+, TerraFirmaCraft 4.2.11, and Java 21.
Fixed
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One bad seed no longer stops the entire search
If TFC or another mod throws an error while checking a single seed, Scout now skips that seed and logs the error instead of ending the search.
A search only stops after 25 skipped scans or 5 failed checks in a row.
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Saved seeds now work properly between game sessions
Saved seeds now use a key that stays the same every time the game starts, so their file, notes and delete option remain linked correctly.
Seeds saved by older versions are still detected, and duplicate entries are hidden.
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Faster repeat searches in large modpacks
Starting another search or checking a seed no longer requires Scout to re-read every installed mod jar.
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Clearer search result wording
If there is no confirmed seed yet, Scout now shows "So far: 100%" instead of "Match: 100%".
A seed can pass every weighted check while still having a required check waiting to be confirmed.
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Better handling of blank number fields
Leaving the Min. match or Range box empty now shows "Type a whole number" instead of exposing a Java error.
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Added the mod's issue tracker, author and home page to its metadata.
Included from earlier versions
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Crops
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Farmland moisture
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River
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Lake
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Coast or ocean
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Animals that can spawn
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Tree density at spawn
Saved seeds, results and wishlists created with older versions continue to load normally.
Known limits
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Dedicated servers, very slow computers and large modpacks are currently untested.
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Very specific searches can take a long time or return no match within the search limit.
Built with AI assistance (Claude and Codex) for learning and support. The creator has a learning disability.
This mod has no additional files

