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TF2 Mobs

Brings characters from Team Fortress 2 into Minecraft
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tf2_mobs-1.5.3.jar

File nametf2_mobs-1.5.3.jar
Uploader
piggyskillsxpiggyskillsx
Uploaded
Jul 16, 2026
Downloads
537
Size
16.2 MB
Mod Loaders
Forge
File ID
8445845
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tf2-mobs-1348729:8445845")

Learn more about Curse Maven

What's new

  • Armor slots of non-hired mercenaries can no longer be edited, unless in creative.
  • Mercs now can call for help when facing single but strong target as well.
  • Kills made by hired Engineer's sentry now increase Engineer's kill count.
  • Hire items (emerald blocks by default) now can get partially refunded if hired merc dies (20-30%) or gets fired by player (50%).

  •  Fixed summoning mercs with Australium Team Tablet sometimes spawning them in weird positions.
  • Fixed mercs returning to the center of patrol point too often. Now they won't return unless they move more than 18 blocks from the center.
  • Fixed switching between patrol and hold modes occasionally not picking the new central point, but retaining the old one.
  • Fixed crash when trying to spawn mercs during natural RED vs BLU mercenary skirmishes in configured biomes.