Tetra Extras 0.2
Curse Maven Snippet
What's new
Added
- A config.
- Twelve modular melee weapon types: rapier, sabre, falchion, hooked blade, executioner blade, morning star, glaive, halberd, quarterstaff, mace, twinblade, and hook axe. Eleven boomerang styles.
- Iron, Diamond, Netherite, Ender, and Celestial workbenches with built-in Tier 2–6 hammers.
- Eight forge qualities: Crude, Heavy, Light, Normal, Keen, Swift, Masterwork, and Legendary.
- A dedicated Reforge option at the workbench.
- Forging history showing the original smith and contributors.
- Expanded Immersive material support.
- Occultism’s material support.
- Made custom effects for materials.
- Ignitium auto-smelting.
Changed
- Updated weapon visuals for 101 materials using their ingredient colors.
- Updated textures across the board.
Fixed
- Removed the unreachable Tier requirements.
- Paired hammer capability now correctly depends on both hammer heads.
- Fixed a few bugs shouldn't crash as much :/
This mod has no additional files

