Terroir 0.1.0
Curse Maven Snippet
What's new
[0.1.0] - 2026-10-11
The first release: wine from the vine to the bottle - vineyard, cellar by hand, bottling, machines, wholesale, reputation and a handbook.
- Vineyard: twelve real grape varieties (six white, six red) on trellis, pergola or bush vine, each with its own warmth, ripening day, favourite soil and weak spots. Wild vines grow in the world; cuttings also come from farmers and the wandering trader.
- The land decides: sun, slope and direction, hollows, climate and altitude, nine soil types, water and planting density - and the weather of each vintage: late frost, hail, wet or hot summers, rain at harvest.
- One year, one harvest: winter pruning, spraying, thinning, picking. Late picking can bring noble rot or ice wine in December - or lose everything.
- Tools: pruning shears, copper spray, backpack sprayer, frost candle, drip barrel and the vineyard gauge that reads a site and names the varieties that suit it.
- Cellar by hand: crusher, basket press, fermenter and oak barrel; temperature comes from the place. Six styles (white, rose, red, sparkling, sweet, ice) and real faults (bitter, oxidised, vinegar).
- Machines on Forge Energy in three stages: destemmer, cooled steel tank, filler, labeller, pneumatic press, palletiser, cartoner, harvester, riddling rack and cold press.
- Bottle, label, sell: cork, label with your estate name, cases and pallets. The wholesaler pays by quality, style and age; your estate's reputation moves prices by up to 15 percent.
- Optional: Tycoon Calendar (date), Money (payment into your account), Tycoon Retail (store sales), JEI, Jade,
Patchouli (Terroir handbook), and the
TerroirAPIfor other mods. - English and German.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

