terrariums-4.0.1-26.3-neoforge.jar
Curse Maven Snippet
What's new
Ported to 26.3!
NEW!!
Config accesible in game
Go to mods -> Terrariums and Aquariums -> Config. Changes apply mid-game!
New configs:
- Blocks inside tanks: how far away a tank still shows the blocks inside it. This used to be stuck at 18 blocks. Now 8 to 128.
- Water and creatures: how far away a tank still shows anything inside it. Now goes up to 128 blocks (was 64)
Small changes:
- Anything that grows above a tank's lid when you generate terrain (a tall tree's top) is now kept with the tank instead of being cut off by the glass.
- Nudge the terrain down and it comes in from the top, so a tree that grew too tall comes down in one piece. Nudge back up and it goes back.
- The glass lid is laid back on after every nudge.
- Resizing, joining or rotating a tank afterwards drops whatever was kept above it, so nothing gets put back in the wrong place.
Bug fixes!
- Nether, End and modded dimension biomes grow their own real terrain. End biomes from mods like Nullscape work too.
- Relief modes like flat and true flat now work properly
- Presets are now saved across mod versions
- Fixed an issue related to Finstastics generation
- Finally fixed aquatic animal stuttering! (for good I hope!)
- Fixed mobs flashing when crossing borders between connected tanks
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

