terranium-0.6.0-mc1.21.1.jar
Curse Maven Snippet
What's new
Terranium 0.6.0
Changes since 0.5.10
New content and progression
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Added the Terranium Smithing Table. All 13 Terranium equipment upgrades now require this workstation. Upgrades preserve enchantments and custom names.
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Added optional JEI support with a dedicated smithing recipe category and ingredient transfer.
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Added the Crimson Workshop advancement and connected equipment advancements to the workstation milestone.
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Template duplication now requires Crimson Dragon’s Breath in crafting slot 8 (bottom middle). The recipe uses six Unobtainium ingots, an existing template, End Stone, and Crimson Dragon’s Breath. The empty bottle is returned.
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Added a Crimson Dragon Egg, spawned above the central portal after each qualifying victory.
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Added a Crimson Dragon Head trophy with a fixed 20% drop chance, unaffected by Looting.
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Dragon heads can decorate Terranium Smithing Tables, activating glowing runes, light, and crimson particles.
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Added the Crimson Egg Pedestal, which displays a floating, rotating egg. Displayed trophies persist through saves and return when retrieved or when the display is broken. Sneak with an empty hand to retrieve them.
Crimson Dragon combat
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Below 40% health, the dragon lands after every second special attack and exposes its head for four seconds before taking off.
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During this opening, the head takes 65% of incoming damage, compared with its usual 25%. Other body parts retain their normal protection.
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Added distinct attack sounds, countdown tones, action-bar prompts, white shockwave rings, and crimson breath markings.
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The dragon is immune to all PneumaticCraft miniguns, including handheld guns, drones, and sentry turrets. This covers every ammo type and collateral minigun explosions.
Equipment balance and abilities
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Reduced default melee damage by 15% and lowered attack speeds.
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Added a charged spear thrust: hold use for 1.2 seconds, then release to strike up to 6.5 blocks away. Full charge deals 1.5× equipped melee attack damage, respects solid walls, and has a 1.2-second cooldown.
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Added precision bow shots. Release between 20 and 26 draw ticks for six extra arrow base damage and zero added spread. A full-draw chime signals the timing window.
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Reduced regular bow extra base damage from 14 to 8. Precision releases restore the additional six damage.
Ore generation and mining
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Terranium now generates in buried, connected 4–7-block clusters, with a rarer default placement attempt of one per 72 eligible chunks.
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Updated the ore texture with connecting crimson deposits and animated facets.
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Only real players using an Unobtainium Pickaxe or Terranium Pickaxe can harvest Terranium ore. Other tools, fake players, and automated miners cannot obtain drops.
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Added explicit Digital Miner protection and restrictions against ore relocation through cardboard boxes, cut-and-paste gadgets, pistons, and Create contraptions.
Configuration and validation
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Added synchronized server settings for dragon health and damage, exposed-head openings, ore generation, melee damage and speed, bow bonuses, spear thrust strength, and armor protection.
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Validated using the relevant mod versions from ATM10 8.2, targeting Minecraft 1.21.1 / NeoForge 21.1.251.
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Passed 30 automated game tests and checked item and trophy rendering in the Minecraft client.
Updating
Replace older Terranium JARs with 0.6.0 on both client and server. New ore generation applies only to newly generated terrain. Balance settings are generated in config/terranium-server.toml.
This mod has no additional files