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Terralith

A 1.18+ overworld expansion for Fabric and Forge, with tons of new biomes and caves!

File Details

v2.6.2 ~ Neoforge Mod 1.21.1

  • R
  • Jun 9, 2026
  • 2.68 MB
  • 11.2K
  • 1.21.1
  • NeoForge

File Name

Terralith_1.21.x_v2.6.2.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:terralith-513688:8222737"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Terralith 2.6.2 (1.21.1)

Finally, Terralith 2.6.0 has been backported to 1.21.1. This update also includes an assortment of features and bug fixed backported from later versions of Terralith.

  • Now depends on Lithostitched

  • Now compatible with Superflat, Single Biome, Large Biomes, and Amplified world types

  • Added two new world types: Amplified + Large Biomes, and Oops! All Skylands

  • Added a config file. It is now possible to toggle the intro message, recipe changes, custom structures, Vanilla stone generation, Skylands, and Terrain slabs

  • Edited intro message to warn about uninstallation

  • Removed Endermen from Underground Jungle to prevent them from surpassing the mobcap

  • Removed Skeletons from Frostfire Caves in lieu of Stray

  • Cobblestone in Infested Caves is now Infested Cobblestone

  • Added extra purple flowers to Lavendar biomes

  • Small tweaks to Autumn and Spring Skylands

  • Camels now naturally spawn in desert biomes (to match Vanilla 1.21.5 behaviour)

  • Fixed issue where modded structures could spawn underneath Skyland biomes

  • Removed Axolotls from incorrect biomes

  • Serene Seasons will no longer affect Skyland biomes

  • Fixed issue where some trapdoors could be waterlogged in Mage Towers

  • Disabled Zombie Sieges in Terralith's rare island biomes

Thanks to Apollo for making this update possible.