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Terralith

A 1.18+ overworld expansion for Fabric and Forge, with tons of new biomes and caves!

File Details

Terralith 1.20.4 v2.4.10

  • R
  • Dec 7, 2023
  • 2.36 MB
  • 21.5K
  • 1.20.4+4
  • Forge + 2

File Name

Terralith_1.20.4_v2.4.10.jar

Supported Versions

  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:terralith-513688:4937835")

Quilt

modImplementation "curse.maven:terralith-513688:4937835"

NeoForge

implementation "curse.maven:terralith-513688:4937835"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

DO NOT USE THIS VERSION ON FABRIC!

# Terralith 2.4.10
- Moved Witch Hut to the surface (swamps)
- Fortified/Desert roads now change to planks when over water

# Terralith 2.4.9
- Now supports 1.20.3/4
- Fortified Village changes:
  - Added missing loot tables to the Barn
  - Removed a broken house
  - Re-added missing structure voids, which should remove the ugly terrain carving
- Dark Oak trees in the Dark Forest now correctly use Logs instead of Wood
- Pillars in the Highlands should no longer have grass inside them
- Cacti in Lush Deserts should no longer spawn illegally
- Siberian Taiga now has its water frozen, but will (correctly) no longer have precipitation
- Packed Mud veins in Savannas will now yield to carvers
- Decreased Temperate Highland temperature from 0.9 to 0.5
- Added the `no_default_monsters` tag for both `c` and `forge`
- Added empty function file for manual compat with other datapacks