TerraFirma Things
TerraFirma Things (tfcthings) is a NeoForge mod for Minecraft 1.21.1 that extends TerraFirmaCraft with traversal gear, traps, ranged tools, surveying equipment, sharpening systems, and decorative blocks.
Mod Info
- Mod ID:
tfcthings
- Minecraft:
1.21.1
- NeoForge:
21.1.218
- Java:
21
- Version:
1.0.0
- License:
GPL-3.0
Dependencies and Compatibility
- Required: TerraFirmaCraft
- Modloader: NeoForge
- Optional: JEI, Jade
Installation
- Install Minecraft
1.21.1.
- Install NeoForge
21.1.218 or higher.
- Install TerraFirmaCraft for 1.21.1.
- Place
TerraFirmaThings in your mods folder.
- Launch the game.
Configuration
Common config is under config/tfcthings-common.toml and includes:
- Master toggles for each system (snow shoes, traps, rope tools, slings, displays, etc.)
- Rope bridge and rope ladder max lengths
- Rope and hook javelin tether/retract behavior
- Trap/snare behavior and catch/breakout tuning
- Whetstone/honing/grindstone charge and speed settings
- Sling tuning (charge, multipliers, ammo behavior)
Item and Block Guide
Snow Shoes
- Reduces snow movement slowdown when worn in the boots slot. Allows player to walk on powder snow without sinking.
- Craft basic snow shoes from cloth/leather/lumber; durable version upgrades through hiking boots.
- Durability is consumed while actively negating slowdown.
Hiking Boots
- Reduces movement slowdown from dense plants and brush.
- Forge metal bracing, then craft with leather boots and fiber.
- Durability is consumed while slowdown reduction is active.
Rope Bridge
- Throwable bundle that places rope bridge segments across valid straight gaps.
- Craft rope bridge bundles from jute fiber and lumber.
- Stick right-click adjusts segment height; shift-right-click retrieves placed bridge sections.
Rope Ladder
- Wall-mounted ladder that auto-extends downward while consuming ladders from inventory.
- Craft from jute fiber and lumber.
- Shift-right-click allows pickup of ladder chains.
Rope Javelin
- Tethered throwing weapon with reel/retract behavior.
- Crafted per metal tier (copper through red steel).
- Can tether entities and auto-retract if path/range is invalid.
Bear Trap
- Immobilizes and damages entities that trigger it.
- Forge bear trap halves on an anvil, then weld halves into a trap.
- Can be buried with a shovel; shift-right-click closed trap to reset.
Snare
- Passive trap for small creatures.
- Crafted from rods, lumber, and jute fiber.
- Shift-right-click triggered snare to release/reset; breaking snare releases capture.
Fishing Net
- Passive fish-catching net stretched between anchors.
- Craft net segments and fishing net anchors.
- Place anchors on a straight axis near water; shift-right-click anchor to recover deployed net.
Crowns
- Decorative helmet-slot crowns with gem variants.
- Forge empty gold/platinum crowns, then set gems via crafting.
- Multiple gem variants are supported.
Gem Display
- Decorative display stand for cut gems (all TFC rock types).
- Craft variant by rock type.
- Right-click to insert/remove gems; supports comparator output.
Hook Javelin
- Grappling javelin for tethered traversal and recovery.
- Forge hook heads (steel tiers), then craft assembled javelin.
- Throw to anchor, retract to reposition, sneak-retract to recover.
Surveyor's Hammer
- Cave stability checks and local rock-layer surveying.
- Forge or cast hammer heads, then craft with a rod.
- Supports multiple metal tiers; includes mold knapping/heating/casting workflow.
Sling and Ammunition
- Charge-and-release ranged weapon with multiple ammo types.
- Knapp base sling; reinforce via metal bracing; craft/forge ammo variants.
- Ammo types include heavy, scatter, high-velocity, and sparking (fire) rounds.
Sharpening and Grindstones
- Adds and consumes tool/weapon sharpness charges.
- Use whetstones, honing steels, diamond honing steels, and grindstone systems.
- Grindstone block accepts wheel + tool; axle speed affects operation rate.
- Weapons have damage increased
- Tools have mining speed increased