是面向 Minecraft 1.20.1 Forge 的 TerraFirmaCraft 附属模组。把高版本 TFC 的新地形、新气候、新植物、新生物等内容反向移植到 1.20,并对其进行优化修改和新增。它是 TFC 的附属模组,必须先安装 TerraFirmaCraft 本体才能正常运行。
- 新增全新的河流群系溪流。
- 减少河流群系高岸上的砂砾。
- 修复死亡不掉落时,手持锤子和凿子对准石块死亡可能导致的崩溃。
- 重做勘探系统,具体机制请查看帕秋莉手册。
- 重做船的浮力,现在船可以沿水流上升。
- 重做全部作物的气候条件,具体数据请查看帕秋莉手册。
- 重做全局温度算法,见帕秋莉。
- 优化 TFE 的帕秋莉手册。
- 修复其他若干问题。
- 海洋的淤泥海床替换为更浅的砂砾海床。
- 将注册进tfc的物品带上tfe的标记,jei上搜索@tfe也能显示本mod的全部物品了。
- 修复沿海沙滩等地形生成异常。
- 优化火山的地势选择。
- 优化木薯营养值。
- 灌木和果树的生长条件对齐 1.21,并额外将温度需求改为当前温度。
- 气候不适宜不再导致灌木和果树树苗死亡,而是停止生长。
- TFCModernLife群峦现代化生活兼容:温室范围是以当前温度为基准进行控温。且建议使用此模组作为本模组温室、地窖和电力厨房相关拓展,勿重复启用.
- 修复香蕉树自然生成时底部可能插进土里的问题。
- 修复凝灰岩砂砾陶盘阶段模型显示异常。
- 修复炉灶锅液面、产物与锅内物品客户端显示位置异常。
- 增强小萝卜,栽培成熟收获产量翻倍。
- 调整平均湿度提示,参考值不再显示太高 / 太低警告。
- 高阶地地形优化。
- 修复山区河道入海口概率被堵的问题。
- 平滑山体山峰生成。
- 森林生成更匹配地形。
- 高岭土刷新在腐殖土内时增加一层高岭土草方块覆盖。
- 增加了自由放置木堆。
- 修复了浮空树,浮空腐殖土。去掉了死火山的地势。补全了水生成逻辑水-死火山水坑生成较少的问题.
- 新增 TFC 结构与森林树池兼容修复,改善 TFC Structures / AFC 等联动下的树配置、森林层与腐殖层表现。
- 补齐和修复一批移植植物贴图、模型与地物资源。
- 新增山区地势设计,修复水下浮空石锥,并开放相关地势配置。
- 补充仙人掌木材循环、仙人掌整株砍伐掉落、炉灶 / 炉灶锅移植与红木等地物兼容。
- 新增地下河与普通河流切割过渡层,减少洞口和河谷交界处的硬切线。
- 修复旧存档或外部数据包导致的群系兼容崩溃,并修正作物湿度范围与耕地平均湿度显示。
- 重写苜蓿和油菜用途:苜蓿可作为更多常见动物饲料,油菜新增油菜籽榨油路线。
- Added brand-new streams to river biomes.
- Reduced gravel on high river-biome banks.
- Fixed a crash that could occur when dying with no item drops while holding a hammer and chisel and aiming at a stone block.
- Reworked the prospecting system; see the Patchouli field guide for details.
- Reworked boat buoyancy, allowing boats to travel upward with flowing water.
- Reworked climate requirements for all crops; see the Patchouli field guide for details.
- Reworked the global temperature algorithm; see the Patchouli field guide for details.
- Improved the TFE Patchouli field guide.
- Fixed several other issues.
- Replaced ocean mud seabeds with a thinner gravel surface layer.
- Marked this mod's items registered under the tfc namespace as TFE-provided, so searching @tfe in JEI now shows all items from this mod.
- Fixed terrain generation issues around coastal beaches and related shore terrain.
- Optimize the terrain selection for volcanoes
- Improved cassava nutrition values.
- Aligned berry bush and fruit tree growth conditions with TFC 1.21, and changed their temperature checks to use current temperature.
- Unsuitable climate no longer kills berry bushes or fruit tree saplings; affected plants now stop growing instead.
- TFCModernLife (群峦现代化生活) compatibility: greenhouse control is based on current temperature. It is recommended as the greenhouse, cellar and electric kitchen expansion for this mod; do not enable duplicate greenhouse expansions at the same time.
- Fixed naturally generated banana plants sometimes sinking into terrain.
- Fixed tuff gravel pan stage model rendering.
- Fixed client-side rendering offsets for stove pot fluid, outputs and contents.
- Improved radishes: cultivated mature harvest yield is doubled.
- Adjusted average hydration display: reference values no longer show too high / too low warnings.
- Optimized terrace terrain.
- Fixed mountain river mouths sometimes being blocked at the sea.
- Smoothed mountain peak generation.
- Made forest generation fit terrain more closely.
- Added a kaolin clay grass cover layer when kaolin generates inside humus.
1.0.2 Update Summary
- Added freely placeable log piles.
- Fixed the floating trees and floating humus soil. Removed the terrain of the extinct volcano. Completed the logic for generating water - reducing the issue of fewer water pits being generated.
1.0.1 Update Summary
- Added TFC Structures and forest-tree compatibility fixes, improving tree entries, forest layers and humus behavior with TFC Structures / AFC setups.
- Fixed and completed a batch of ported plant textures, models and feature resources.
- Added the mountain terrain uplift system, fixed underwater floating cave spikes, and exposed the related terrain config.
- Added the cactus wood loop, whole-saguaro harvest drops, stove / stove pot port, redwood and related feature compatibility.
- Added a transition layer between normal rivers and underground rivers to reduce hard cuts near cave mouths and river valleys.
- Fixed compatibility crashes from old saves or external datapacks, and corrected crop hydration ranges plus average farmland hydration display.
- Reworked alfalfa and canola usage: alfalfa now feeds more common animals, and canola uses a dedicated oilseed route for oil pressing.

