Terracarts 3.0
Curse Maven Snippet
What's new
Vehicles, Customization & Loot
- 4 Cart Tiers & Unique Models: Added Standard, Swift, Sturdy, and Prime — each featuring brand-new custom 3D models, unique stats, and uncraftable tier cores found as rare loot in structure chests.
- In-World Customization: Replaced 16 separate colored cart items with dynamic in-world dyeing (all 16 dyes) and sponge paint stripping.
- Survival Economy: Standardized fuel strictly to pure Coal (+15 FU) and repairs to Iron Ingots (+15 HP), both with anti-waste protection.
Physics, Driving & Collisions
- Smooth Movement & Dynamics: Overhauled movement physics for butter-smooth driving, natural slope climbing, and realistic airborne momentum and knockback impulses.
- Transmission & Braking: Added reverse gear with tier-based speeds, smooth shifting transitions, and dedicated braking with dynamic squeal audio.
- Complete Collision Overhaul: Added brand-new cart-to-cart (C2C) collisions, universal crash consequences (safe bumps vs high-speed crashes with fuel leaks and stun), and expanded entity interactions (mobs, primed TNT, crystals, armor stands).
- Environmental Hazards: Added foliage drag through leaves, shallow water resistance, deep water engine flooding/sinking, and fire/lava damage.
Visuals, Audio & Polish
- Audio & Animations: Overhauled sound logic with tier-specific engine hums, shift clicks, and water sputters; added client-synced steering animations, reverse steering fixes, and improved particle effects.
- HUD & Optimization: Enhanced the in-ride dashboard to blend with tiered stats, optimized overall mod performance, and smoothed out multiplayer/Replay mod syncing.
- Branding & Documentation: Renamed mod display name to Terracarts, updated
fabric.mod.json, refreshedLICENSE.md, and completely rewroteREADME.md.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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