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Terra-whips and more - Terraria weapons DISCONTINUED

Weapons of terraria
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terrawhips_and_more-3.0.0 -Reworks_update.jar

File nameterrawhips_and_more-3.0.0 -Reworks_update.jar
Uploader
TaperPTaperP
Uploaded
Jul 26, 2024
Downloads
26.6K
Size
7.0 MB
Mod Loaders
Forge
File ID
5566807
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:terra-whips-and-more-1017068:5566807")

Learn more about Curse Maven

What's new

many (quite a few) changes, focused on the already existing content of the mod. -Fixed weapon textures. -New projectiles for: True night edge, True excalibur and Terra-blade

-Daedalus stormbow: Functionality of a normal bow, now when hitting an enemy it rains down a group of arrows (no cooldown)

-Poison and Poison Staff: Reworked for projectiles, the Poison Staff now has a 5% chance to be thrown by Cave Spiders.

-King slime reworked, it's still very easy to play (since it's the first boss) but don't let that fool you, it's too dangerous.

-New whips! Maybe not everyone is happy with removing the previous whips, but I think it's a change for the better, they now have a model and animation when attacking.

-don't worry if not everything can be achieved, I have many ideas and for now this will be like this :D

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