TensuraRPGSystem 0.1.80
Curse Maven Snippet
What's new
Tensura RPG System — 1.80
Expanded Integrations, Friendlier Configuration & Skill Balance Updates
Changes since 0.1.74.
Menus & Inventory
- Added Spatial GUI compatibility, fixed the crash when opening the skill shop, and adjusted projected menu positioning and size. Menu dimensions are configurable.
- Integrated RPG navigation and resource panels into the Creative inventory, preserving tabs, search and item spawning.
- Added an option to use vanilla or resource-pack inventory textures.
- Moved status effects into a dedicated scrollable view to prevent panel overlap.
- Added skill-type labels to equipment lists, tooltips and category headings.
- Added automatic discovery of buttons registered by other addons for the native Tensura menu.
Great Sage & Skill Acquisition
- Added optional Great Sage popup and voice announcements for RPG level gains, using its native announcement queue and existing audio clips.
- Added announcements for newly acquired permanent skills, with duplicate-event protection.
- Improved external skill acquisition and preservation of legitimately learned skills across learning-mode changes.
- Added configurable compatibility for native Great Sage/Raphael behavior when the Great Sage addon is installed.
- Added an option to restore native behavior for reworked predation, copying and theft skills. The RPG rework remains the default.
- Added Battlewill Manual learning as an optional feature, disabled by default. Disabled manuals are not consumed.
Teams & Community
- Added guild providers for FTB Teams, Open Parties and Claims, and Better Party.
- Integrated supported team management directly into the RPG Community interface, including invitations, membership, ranks and leadership actions, respecting each provider’s permissions.
- Connected team membership to native ally checks and friendly-fire handling.
- Fixed the Community Options button and added working Back navigation.
- Internal guilds remain the default, and existing internal guild data is retained.
Configuration
- Consolidated elemental-skill and Nightmare tuning into one synchronized configuration, with legacy-setting migration.
- Simplified configuration navigation, names, explanations and percentage editing.
- Added a unified Exclusive / Hybrid / Native learning-mode selector.
- Added per-skill SP price overrides and customizable learned/mastered prerequisites by registry ID, with dependency-cycle validation and preserved purchase refund records.
Updated Addons & Fixes
- Updated Nightmare compatibility for 1.0.6.1, including renamed integration targets and Superheating maximum-MP cleanup.
- Reviewed 557 Nightmare skill registrations, adding 531 missing explicit price entries. These are newly reviewed prices, not 531 newly introduced skills.
- Added shop prerequisites for 16 Nightmare progression paths.
- Excluded unwritten Spellcraft slots and the internal Manas Host helper from paid purchases.
- Added description references from the installed Foxablazeaqzl Wiki, preserving RPG-specific descriptions and resource-pack overrides.
- Changed Fire’s Rekindle teleport to consume magicules only and immediately synchronize native energy.
- Fixed Portuguese text appearing while English is selected and expanded localization coverage.
Installation: Update both clients and servers. Existing worlds and configurations are supported; no configuration reset is required. Using Nightmare 1.0.6.1 and Foxablazeaqzl Wiki 1.0.2.8 together requires NeoForge 21.1.220+ and Text Animator 3.0+ on the client.
This mod has no additional files

