promotional bannermobile promotional banner

Tensura Plundering

Allows Goblins, Lizardmen, Villagers, Pillagers, and Dwarves to have plunderable unique skills
Back to Files

tensura_plundering-1.0.4.jar

File nametensura_plundering-1.0.4.jar
Uploader
D3rp_glitchD3rp_glitch
Uploaded
Oct 21, 2026
Downloads
1.7K
Size
35.3 KB
Mod Loaders
NeoForge
File ID
9279881
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:tensura-plundering-1509364:9279881"

Learn more about Curse Maven

What's new

Ignore that it's 1.0.4, 1.0.3 is exclusively on my Patreon, and I'm not releasing it simply because I wasn't happy with it and had added things I was toying with that I ultimately decided I didn't want in the mod

As for what's in this version

  • Hopefully made it so Unique Skill assignment on NPC's pulls from the Manascore skill registry, so ANY mod that adds unique skills should be automatically added to the list of unique skills that NPC's can have
  • I *think* it has the Added Config to change the chance of mobs spawning with Unique Skills that I added in 1.0.3 
  • Hopefully has the list system to the analytical appraisal, so instead of being a bunch of unique skills crammed in Analytical Appraisal it shows in groups of 3 and alternates multiple times depending on how many unique skills the entity you are looking at possesses (For the record most mobs are incapable of spawning with more than one)
  • Should have a rare spawn (though it won't be announced) 

If it doesn't have any of this let me know, I made this version like a month ago and just kinda sat on it debating on whether I wanted to add more, so I'm going off memory.

Hopefully this fixes the crash that was happening too

This mod has no additional files