tensura_magic_growth-1.0.4.jar
Curse Maven Snippet
What's new
v1.0.4
Changed
- Reworked the living entity environmental magicule system to use this mod's own persistent data as the single source of truth.
- Replaced the old delayed hard-switch behavior with a presence-based progression model.
- Living entities now increase chunk maximum magicule and regeneration gradually while they remain in an area, and their influence decays gradually after leaving.
- Entity influence no longer directly raises the current chunk magicule value.
- Chunk synchronization now writes only to Tensura's stored base layer, avoiding repeated reapplication of biome and dimension modifiers.
- Chunks resync their environmental values when they load again, helping old abnormal values settle back to the expected range.
- Fixed a crash caused by forcing chunk access during entity leave handling while the server was unloading chunks.
Configuration
- Added
entityMagiculeInfluencePresenceMax- Controls how many progression steps are needed before entity influence reaches full strength.
- Added
entityMagiculeInfluenceRegenRatio- Controls how much of the maximum magicule influence is converted into regeneration influence.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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