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Tensura: Magic Growth

A Tensura add-on mod that introduces magic ore mother rocks, magic ore crystal growth, and magic-rich geodes driven by configurable environmental magicule mechanics.

File Details

tensura_magic_growth-1.0.4.jar

  • R
  • Apr 9, 2026
  • 70.71 KB
  • 1.5K
  • 1.21.1
  • NeoForge

File Name

tensura_magic_growth-1.0.4.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:tensura-magic-growth-1504033:7899062"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

v1.0.4

Changed

  • Reworked the living entity environmental magicule system to use this mod's own persistent data as the single source of truth.
  • Replaced the old delayed hard-switch behavior with a presence-based progression model.
  • Living entities now increase chunk maximum magicule and regeneration gradually while they remain in an area, and their influence decays gradually after leaving.
  • Entity influence no longer directly raises the current chunk magicule value.
  • Chunk synchronization now writes only to Tensura's stored base layer, avoiding repeated reapplication of biome and dimension modifiers.
  • Chunks resync their environmental values when they load again, helping old abnormal values settle back to the expected range.
  • Fixed a crash caused by forcing chunk access during entity leave handling while the server was unloading chunks.

Configuration

  • Added entityMagiculeInfluencePresenceMax
    • Controls how many progression steps are needed before entity influence reaches full strength.
  • Added entityMagiculeInfluenceRegenRatio
    • Controls how much of the maximum magicule influence is converted into regeneration influence.