tensura_magic_growth-1.0.3.jar
Curse Maven Snippet
What's new
v1.0.3
Added
- Added a living entity magicule influence system.
- High-magicule
LivingEntityinstances can now raise the maximum magicule of the chunk they currently occupy.
Changed
- Reworked entity magicule influence into an entity-based contribution system instead of periodic full chunk-wide entity scans.
- Entity contributions now move with the entity when it crosses chunk borders.
- Chunk bonuses are automatically removed when entities disappear or leave the level.
- Tuned the default entity influence settings to make high-magicule creatures noticeably stronger at creating magic-rich areas:
entityMagiculeInfluenceMinMagicule = 100entityMagiculeInfluenceFactor = 2.0entityMagiculeInfluenceEntityCap = 1200entityMagiculeInfluenceChunkCap = 10000
Other
- Temporarily disabled the magicule condensation core block set and related config entries for later iteration.
- Updated the English
README.mdwith the new entity influence behavior and default settings.
This mod has no additional files

