tensurahardcore_ndc-1.0.8.jar
Curse Maven Snippet
What's new
Update 1.0.8 — Balance Pass
NPC Unique Skills: at birth only
A Unique Skill is now something a mob is born with — nothing hands one out later. Villages no longer fill up with skill-carrying villagers over time.
The chance is rolled once, when the mob spawns:
| Tier | Chance | Who |
|---|---|---|
| Villager | 0.1% | Villagers, Pillagers |
| Mob | 2% | Goblins, Dwarves, Lizardmen, Orcs, Falmuth Knights |
Both chances and both lists are editable in config/tensurahardcore_ndc/races.toml
under [UniqueSpawn].
Skills removed from the random pool
Seven Unique Skills no longer roll from random study books:
- Restricted
- Weapon Creation
- Wondrous Weapon Creation
- Resolve
- Height of Occultism
- Reason-Destroying Sword, Venuzdonoa
- Fourth Wall — this one had no translation at all and showed up in-game as the raw
key
mysticism.skill.fourth_wall
Formhide is gone
The Formhide Battlewill was too strong and is now impossible to obtain. Every route is closed: the random Battlewill book, the Battlewill Manual, and the Granter's grant, borrow and seize.
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