Configs: This highly configurable mod allows the changing of armor attributes, mob health, damage, and all weapon damage. The option to scale magics battlewill, and skill damage with your EP as well as the magicules needed to use them. EP scaling also has a configurable cap so you don't get too OP. Every other system listed also have detailed configs.
Reincarnation System: A system that lets you start as a normal human and find a desired achievement to be allowed to pick 1 unique for when you start your new life. [Check /reincarnate] (based on the 1.16.5 system)
Skill Confirmation System: Shows how much MP a skill will cost before learning and gives the option to accept or decline to avoid wasting MP.
Skill Drop System: Mobs have an option to drop skills they posses. Drop rates are adjustable for skill tier.