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Tensura Gear Evolution

Extends Tensura with EP-based evolution chains that let vanilla armor, weapons, and tools and selected crafted Tensura weapon families progress into higher magisteel tiers, with mining EP and clear next-tier tooltips.
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Tensura: Gear Evolution 1.1.1

File namegearevolution-1.1.1.jar
Uploaded
Apr 5, 2026
Downloads
722
Size
994.7 KB
Mod Loaders
NeoForge
File ID
7881295
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:tensura-gear-evolution-1501711:7881295"

Learn more about Curse Maven

What's new

Minecraft 1.21.1. NeoForge and Fabric builds share the same gameplay core. New systems default off until enabled in config; existing worlds remain compatible.

Added

  • Branching evolutions — evolutionOptions with weights and tags; strategies first, deterministic_random, weighted_random, family_preference, locked_by_tag; optional deterministic seed for weighted rolls.
  • Tooltip / inspect polish — optional lines for block-at-max-EP reasons and multi-branch hints; /gearevolution inspect compact / verbose / explain unchanged in spirit.
  • Balancing presets — balancePreset: custom, vanilla_like, progression_heavy, fast_track (adjusts mining/kill EP and thresholds when not custom).
  • Traits (optional) — data-driven trait_definitions.json; evolution rolls; tooltips and verbose inspect. Default off.
  • Tool specializations — optional specialization on evolution option entries; resolver respects stored spec on tools.
  • Set bonuses (optional) — set_definitions.json; armor matching; safe modifier apply/remove on equip. Default off.
  • Milestone gates (optional) — milestone_gates.json (kills, biome, dimension, Y, block breaks, structures, etc.); mining and kill evolution paths respect gates; inspect explains blocks. Default off.
  • Context EP modifiers (optional) — context_ep_modifiers.json; mining and kill EP scaling by context; capped via config. Default off.
  • Awakening (optional) — within-tier loop; /gearevolution awaken at max EP; stacking EP_GAIN with configurable curve. Default off.
  • Challenge / corruption (optional) — when milestones are off but a gate would block, evolutions can roll backlash (effects + EP trim). Strictly opt-in. Default off.
  • Fabric — Cloth Config + Mod Menu screens (JSON config still supported; restart to apply JSON changes).
  • Cloth Config: Every option now has a hover tooltip in plain language (same en_us.json keys as labels + .tooltip).

This mod has no additional files