tensurabarriers-2.0.0.jar
Curse Maven Snippet
What's new
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Tensura: Barriers — Update 1 Barrier Arts (New Skill)
- Design and cast your own custom barriers
- [Active, Press] Preset 1 / Preset 2 / Preset 3: Instantly deploy the saved barrier design assigned to that preset. Using the ability again dispels the barrier. Cooldown scales with the barrier’s point cost (configurable)
- Active, Press] Barrier Creation: Opens the barrier design interface, allowing the user to create or edit a custom barrier
- [Active, Crouch + Press] Barrier Creation: Repairs the barrier the user is currently inside. Requires Mana Manipulation
- [Active, Crouch + Press] Preset 1 / 2 / 3: Displays the current stats of the deployed barrier (Current health, layers, magicule cost)
- Learned by mastering Multilayer Barrier and Ranged Barrier. (configurable)
- Barrier Design Interface
- Select a shape, size, and up to three colors for the barrier
- Spend barrier points, earned through barrier-related skills, to increase Integrity and apply Modifiers (can add skills and how many points they give in the configs)
- Displays values for barrier HP, cast Cost, and upkeep
- Toggle barrier particle effects.
- Shapes and Modifiers are locked behind specific skills until unlocked or mastered (configurable)
- Added new barrier shapes:
- Hexagon
- Striped
- Black Hole: Entities inside are able to fly freely
- Translucent barrier shell
- Barrier cracks increase as health decreases
- Ripple effects when damaged
- Barrier formation and dispel animations
- Color cycling
- Flat panel walls (command only)
- Barrier API for devs (needs some improvements)
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Barrier Modifiers
- Integrity: Increases barrier HP by up to 10 levels, each level increases HP by 25%
- Containment: Keeps entities in
- Block Entry: Prevents entities from coming in
- Projectile Shield: Absorbs projectiles but damages the barrier
- Reflect Projectiles: Reflects projectiles in the direction they came from
- Protect Blocks: Blocks within the barrier can’t be broken/griefed, (W.I.P)
- Sound Isolation: Prevents sounds and messages from entering and exiting the barrier
- Astral Bind: Prevents spiritual life-forms from leaving the barrier
- Alert Owner: Alerts the owner if an entity or player enter the barrier
- Suppress Spawns: Stops entities from spawning inside the barrier
- Multilayer: Adds multiple layers to a barrier, each layer broken gives a % of its max HP to the next
- Spatial Lock: Prevents spatial skills from getting inside and outside of the barrier
- Anti-Magic: Prevents Magic from being used inside the barrier, affects the caster
- Anti-Skill: Prevents Skills from being used inside the barrier (requires anti-skill)
- Magicule Regen Down: Reduces magicule regen by 5% a level (caster is affected at half strength)
- Aura Regen Down: Reduces aura regen by 5% a level (caster is affected at half strength)
- Regen Down: Reduces all forms of healing by 15% a level. Infinite Regeneration cannot prevent death while inside
- Disable Nullifications: Disables nullification type skills for all entities inside (including the caster)
- Magicule Drain: Drains magicules from entities by 0.5% per level every 15 seconds
- Aura Drain: Drains Aura from entities by 0.5% per level every 15 seconds
- Oppression: Periodically has a chance to inflict the oppression effect on enemies (requires the unique skill oppressor)
- Magic Jamming: Reduces aspectual and spiritual Magic damage by 5% per level (including the caster)
- Distortion Field: Prevents spatial attacks from passing through the barrier
- Magicule Efficiency: Reduce magicule cost by 5% per level. Requires an analytical skill such as great sage or analyst (configurable)
- Dominion: Cost 10x magicules to cast and upkeep. Temporarily acquire any virtue skills from those inside the barrier, if there is an Angelic ultimate it can also be temporarily acquired as long as the user has no more than 25% more EP (configurable) than the caster. Lock others from using Angelic ultimates unless they have 3x your EP (configurable) Any enemy with less than 50% (configurable) of your EP are marked as allies.
- Arroganz: Projectile attacks the barrier absorbs have a 10% chance to attempt to be analyzed and absorbed into Lucifer. Every 15 seconds an entity is inside the barrier there is a 5% chance per level to have a skill copied.
- Domain Cost 20x magicules to cast and upkeep. The caster gets a 100% increase in chant speed. The caster's projectiles auto track to the nearest target. Enemies inside have their barriers stripped from them.
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