Tenet NeoForge 26.3 v1.3.0
Curse Maven Snippet
What's new
Tenet 1.3.0 for 26.3
Requires Armature 1.3.0.
A server performance release. Quests behave exactly as before and saved progress is unchanged; the server just does less work for the same result.
- Kills and mined blocks cost far less. A death or a broken block that no quest counts is now turned away by cheap checks, without working out the whole quest tree. A counted one reuses the tick's answer when it is still current, instead of building it again.
- One update per burst. A sweep through a mob farm, or a vein miner breaking a whole vein, used to send each player a full quest book update per mob or block. It now sends one per party per tick, so progress can show up one tick (50 ms) later than before.
- Party updates are cheaper. A party's quest text is built once and shared by its members instead of being rebuilt for each one. On a 960-quest pack, an update to a party of four went from about 3.6 to 6 ms down to about 0.7 to 0.9 ms.
- Faster quest lookups on packs with numbered quest ids such as
quest_1,quest_2and so on.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include