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Ten Day Ultimatum

Inside, there are countless skills from novels waiting for you to explore.
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Ten Days End: Echoes 0.2.6

File nametendaysend_echoes-0.2.6.jar
Uploaded
Sep 24, 2026
Downloads
10
Size
646.0 KB
Mod Loaders
Forge
File ID
8967751
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ten-day-ultimatum-1649264:8967751")

Learn more about Curse Maven

What's new

  • Added an End Land Progression Guide item (book + rotten flesh), given once to new and existing players after their initial choice; also accessible through G → Progression. Covers entry, exploration, crafting cores, one-use altars, personal divine cycles and Echo progression.
  • Added all twelve Heavenly-tier bosses and four Divine Beasts to G → Bestiary. Names remain visible, but health, attacks, drops and tactics are hidden until that player successfully summons the corresponding boss. Discoveries persist independently of summon cycles; reading never grants achievements. Existing manual combat/spoiler sections are gated too.
  • Replaced the shared divine area attack with distinct one-second-telegraphed abilities: Vermilion fire marks, White Tiger's directional wind slash, Black Tortoise's temporary armor and ground shock, and Azure Dragon's three fixed-mark lightning strikes. Excludes creative/spectator players, checks three-dimensional distances and visibility, caps marks at four, does not alter terrain, and cancels queued attacks on challenge/rebirth/sealing. Divine bosses no longer use the generic zodiac roar.
  • Network protocol updated to 5 for progression-book opening and personal bestiary synchronization. Both client and server must update together.

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