Ten Days End: Echoes 0.2.3
Curse Maven Snippet
What's new
- Added an End Land-only vanilla container theme: blood-dark panels for survival inventory, crafting and single/double chests, copper-gold borders, dark slot wells, hover outlines, animated header accents and stitched footer. Other vanilla workstation screens receive a conservative tint and matching frame without replacing their functional indicators. Creative inventory and third-party screens are left unchanged.
- Redesigned the SAN HUD with a segmented amber/blood gauge, moving highlight, slow low-SAN pulse and warning marker. Timer cards remain readable; the HUD adapts to available space beside the hotbar and moves upward on narrow layouts.
- Fixed repeated SAN rendering across multiple overlay events; it now draws once per GUI frame and respects hidden HUD mode. No SAN costs, recovery rules or container interactions changed.
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