Telepads
Taking teleports to a whole new level !
/!\ New In telepads 1.12.2 : 1.1.0.1 > Public telepads , sync a telepad to every player on the server !
More info on these here
All about Telepads
Requieres SubLib to run ! (check the Relations, dependency tab)
The only way of getting a Telepad is by crafting it :
You can then proceed to place it down...
Name it
and maybe even color it by using any dye !
_(feet will always be colored first, then the arrows)_
_(dyes can be removed by using a bucket of water on the pad)_
If you then proceed to stand on the telepad, an interface will appear shortly after.
You'll have to place down multiple pads to go about in your world.
Travel trough dimensions with virtually no restrictions !
Advanced Telepad mechanics
If you seek to go over dimensional, read about the [Transmitter Upgrade](https://github.com/ArtixAllMighty/Telepads2016/wiki/Transmitter)
If you play with friends in LAN or on a server, find out more about [sharing Telepads](https://github.com/ArtixAllMighty/Telepads2016/wiki/Multiplayer) !
Additions in 1.0.2.0 : Teleport Aid
Ender Beads
Teleport to a random Telepad !
Ender Bead Necklace
Teleport to the nearest telepad !!
More info on the Teleport-Aid here
for info more about crafting recipes, removing telepads, upgrades,
server tools and much more
Pleeeease make a 1.16 update
In reply to Forge_User_37537586:
Yes please, but no rush!
I love this teleporter mod!!! It's simple, nice, easy to set-up, and cheap crafting-wise, who cares if it doesn't fit in with your build of a medieval or simple home, I LIKE IT!!! Also very futuristic. Is there any possibility of a port to 1.15.2 and 1.16.2+?
Thanks, it works perfectly. It's kinda ugly but who cares right xD
Can I request permission to use this in a modpack I plan on uploading here?
Useless
In reply to agilespark10:
Feel free to not use it !
I also have the same mistake there is no craft regulation in 1.14.4. How to fix it .
There seems to be no crafting recipe for the 1.14.4 version of the mod. Help?
I have the same Issue, at first i saw that Jei didnt show a recept than I searched and the recept on this page doesnt work :(
In reply to mxcrider_ttv:
the mod does seem to have the recipe installed, and it's this one :
wether or not the game reads this recipe out is another story.
try changing versions. 1.14 was a quick update to prepare the grounds for 1.15 and bugs may exist
In reply to itscanuck:
may be an issue with the mod. try using another version
Please make it for the 1.15.2
In reply to marcoastor:
He said 1.15 will be next ;)
I have the Effortless Building mod, which lets me place down massive amounts of blocks at a time, but i accidentally used it with the telepad. I removed the extra telepads, but they are still in the menu and the delete button isnt available
Can you add an option to delete both the block and the bookmark from the menu?
In reply to murdoc53:
what version is this ? this shouldn't happen in 1.14, if it does, its a bug and i'll fix it.
The older versions compared player data to world data.
if the world data was missing but the player had the info, it would show as a missing pad,
you can delete it when you teleport to it, it should open a gui to ask you if you want to remove it.
if not, you'll have to use something like NBTEdit to open your player save and world save to remove any unwanted telepads.
Sorry for the inconvenience.
In reply to AbsolemJackdaw:
1.12.2
1.14 just came out. 1.15 will be next.
please do report any and all bugs you find !!
be carefull however with updating. a lot of internal mechanisms changed again. be sure to make a backup !!!!
the wait time for when i stand on a pad before the menu shows up is not very consistent. Sometimes it takes way too long.
Is it possible to make it so their are custom settings for this? maybe allow control over the delay, or even add a button press for it?
In reply to murdoc53:
there is a config option for the delay. standard should be 3 seconds =)