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Techguns

Guns, Armors and a lot more.

File Details

Techguns 1.12.2-2.0.2.0_pre3.1

  • B
  • May 30, 2019
  • 25.18 MB
  • 909.2K
  • 1.12.2

File Name

techguns-1.12.2-2.0.2.0_pre3.1.jar

Supported Versions

  • 1.12.2

Upload of 2.0.2.0 prerelease 3.1 because people want to use it in modpacks

Patch notes since last curseforge releases:
fixed hangar door recipe

 

2.0.2.0_pre3
Added new overworld structures (provided by Cyber Rune)
added new nether structures
added shields
"new" mobs (Ghastling and zombie policeman), used in structure spawners
fixed gl states bug when albedo was not used?

 

2.0.2.0_pre2.1
fixes: #107
add explosive sniper rounds grinder recipe

 

2.0.2.0_pre2
added grinder & upgrade bench
New armors (not craftable yet, waiting for next tech tier to be finished)

 

2.0.2.0_pre1
Blast Furnace, now makes obsidian steel and steel
Ore drill fixes
New Config Option: blacklist biomes for NPC spawn
Explosive Sniper Rounds & High Velocity Rockets

 

2.0.1.3_pre2
Fixes to make addons possible. Required minimum version for the ExampleAddon.

 

2.0.1.3_pre1
Ore drills

Techguns-1.12.2-2.0.1.2_2
Try to fix scope rendering for some users. Unknown if it helps.