Description

The legendary Techguns mod is back — now on Minecraft 1.20.1 (Forge) and Minecraft 1.21.1 (NeoForge)!
๐ฅ Which file to download
- Minecraft 1.21.1 — NeoForge 21.1+:
Techguns-1.21.1-NeoForge.jar(Java 21) - Minecraft 1.20.1 — Forge 47.4+:
Techguns-1.20.1-Forge.jar(Java 17) - There is no 1.21.1 Forge version: Patchouli, which the guide book needs, is only released for NeoForge and Fabric on 1.21.1. On 1.21.1 please use NeoForge.
- Both versions have the same content. Worlds are not converted between 1.20.1 and 1.21.1 — start a new world when you switch.
Techguns Remake brings the original 1.12.2 mod to modern Minecraft and keeps it the way you remember: the same guns, armor, machines, enemies and dungeons, with the original models, textures, sounds and stats. On top of that, the Remake adds its own power generators, a built-in oil system and an in-game guide book — and this is only the beginning: new content is planned for future updates.
โ ๏ธ Disclaimer
- This is an unofficial port. It is not affiliated with or supported by the original Techguns authors.
- Original mod: Techguns on CurseForge, created by pWn3d_1337 and Th3_St4lk3r.
- Please do not contact the original authors about bugs in this version — report them here instead.
๐งช Project Status
The mod is in active development. The original content has been ported, and new features are being added. Techguns is a big mod, so some bugs may still be hiding — back up your worlds before playing, and please report anything strange!

- 41 guns and tools: pistols, SMGs, assault rifles, shotguns, sniper rifles, machine guns, rocket and grenade launchers and more
- Energy and exotic weapons: lasers, plasma, tesla, flamethrowers and nuclear weapons
- Tools: chainsaw, power hammer and mining drill
- Many ammo types, attachments, grenades and explosive charges
- Original animations, sounds, muzzle flashes, gore and special death effects




- 14 armor sets: military, tactical, power armor, hazmat and more, each with its own special abilities
- Shields
- Extra equipment slots: face masks, backpacks, jetpacks and other gear


- Ammo Press, Metal Press, Chemical Lab, Grinder, Blast Furnace and Charging Station
- Advanced machines: Fabricator and Reaction Chamber
- Repair, Upgrade and Camo benches
- Defense Turret — give it your guns, ammo and armor and it guards your base
- Multiblock Ore Drill for mining the ore clusters found in the world
- All machine recipes viewable in JEI


- 5 new ores and 9 ore cluster types for the Ore Drill
- 21 dungeons and structures: military bases, castles, aircraft carriers, alien bug nests, police stations, gas stations, mines and 8 Nether dungeons
- Find any structure with
/locate structure techguns:<name>





- 20 NPC types: zombie and skeleton soldiers, bandits, commandos, super mutants, cyber demons, alien bugs, ghastlings, attack helicopters and more
- Enemies get harder the farther you travel from spawn



New in the Remake: you no longer need another mod just to power your Techguns machines.
- Fuel Generator — burns coal, wood and other furnace fuel
- Liquid Fuel Generator — runs on oil, fuel or lava
- Solar Panel — free power from the sun
- Energy Cell — stores 1,000,000 FE and keeps its charge when broken
- A built-in oil fluid: oil fields generate in deserts and Ore Drills can pump oil from oil clusters
- Everything works with Forge Energy / NeoForge Energy (FE) and connects to cables from other tech mods


- A 39-chapter in-game manual covering weapons, armor, machines, energy and the world
- Available in English and Russian
- Works out of the box — no extra install needed

๐ How the Remake Differs from the Original
- Runs on Minecraft 1.20.1 Forge and Minecraft 1.21.1 NeoForge instead of 1.12.2
- Has its own power generation and oil, so it works without extra energy mods
- Includes a built-in guide book in English and Russian
- Gets new content over time that was not in the original
๐ Planned
More new content is on the way. The goal is not only to bring Techguns back, but to keep growing it on modern Minecraft. Ideas and suggestions are welcome in the comments!

- Minecraft 1.21.1: NeoForge 21.1 or newer, Java 21
- Minecraft 1.20.1: Forge 47.4 or newer, Java 17
- Guide book: Patchouli is built in, no extra install needed
- Required on: client and server
- Optional: JEI (recipe viewing)
๐ Changelog
- 1.21.1 NeoForge — first release: the whole mod is now available for Minecraft 1.21.1 on NeoForge, with the same guns, armor, machines, NPCs, dungeons, power and guide book as the 1.20.1 version.
- 1.20.1 Forge — bug fix: dropped 3D suit armor parts (steam armor and power armor) were drawn at full body size on the ground; they now have the size of a normal dropped item. The same fix is included in the 1.21.1 version.
๐ Bug Reports & Support
Found a bug or have a suggestion? Leave a comment on this page. When reporting a bug, please include your crash report or log and the list of your other mods.

- pWn3d_1337 and Th3_St4lk3r — creators of the original Techguns, one of the most iconic combat and tech mods in Minecraft history. All original code, models, textures and sounds belong to their authors.
- Patchouli by Vazkii — used for the guide book (CC BY-NC-SA 3.0)
- This remake ports the original mod to 1.20.1 (Forge) and 1.21.1 (NeoForge) and adds new content on top of it.


