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Team PVP Off

Toggle friendly fire damage on or off directly via the FTB Teams GUI and Waystones Warp Scroll Sharing
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teamspvpoff-1.0.1+1.21.1.jar

File nameteamspvpoff-1.0.1+1.21.1.jar
Uploader
LINGling01LINGling01
Uploaded
Sep 6, 2026
Downloads
105
Size
59.5 KB
Mod Loaders
NeoForge
File ID
8819024
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:team-pvp-off-1657845:8819024"

Learn more about Curse Maven

What's new

Version 1.0.1 (NeoForge 1.21.1)
Persistent Team Waystones System:
Fixed an issue where offline players would not receive waystones unlocked by teammates while they were away from the server; data is now permanently stored in the FTB Team's NBT ExtraData (team.getExtraData).
Added support for bidirectional synchronization during team merging, moving, or party switching (TeamEvent.PLAYER_CHANGED).
Resolved a race condition during login using TeamEvent.PLAYER_LOGGED_IN (PlayerLoggedInAfterTeamEvent).
Added an auto-pruning system to automatically remove UIDs of destroyed or missing waystones from the team's NBT data.
Optimized waystone synchronization packets using Batch Sync (WaystoneSyncManager.sendActivatedWaystones) to reduce network traffic.
Prevented infinite recursion loops between Mixins using ThreadLocal<Boolean> IS_SYNCING.
Team HUD Display and Settings Improvements:
Fixed rendering layers in the customization screen (`TeamHudEditScreen`) to ensure the HUD preview isn't obscured by blur effects (Vanilla Blur/Filter).
Improved health bar background colors.
Added a button to quickly adjust opacity levels (40%, 65%, 20%, 0%, 85%) directly within the settings menu bar (press H).

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