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TC World Cobblemon Reborn

The mod is developed to closely follow behaviors, events, and descriptions from the animated series and official lore, bringing the Pokémon world to life as authentically as possible. For example, carp-like creatures can leap waterfalls in their
Screenshot 2026-06-17 180213.png

Screenshot 2026-06-17 180213.png

Screenshot 2026-07-05 171036.png

Screenshot 2026-07-05 171036.png

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Screenshot 2026-07-06 013428.png

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ToanCao
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Description

TC World Cobblemon Reborn

v1.2.0 Release


Structures

- Dragon Evolution Lake

A legendary lake where Magikarp gather to challenge the waterfall and seek evolution.

Dragon Lake Structure

Items

- Event Device

A device used to track world events, countdowns, and special activities in real time.

Event Device In-Hand Event Device GUI Preview

Special Events

- Dragon Gate Challenge

A recurring world event where Magikarp attempt to conquer the legendary waterfall and reach the summit. Occurs every 30 in-game days, starting at 7:00 AM and culminating at midnight, when qualified Magikarp evolve.


Natural Behaviors & Ecosystem

- Herd & Pack System (Tauros & Bouffalant) (New in v1.2.0)

Wild Tauros and Bouffalant now spawn and roam natural biomes (Plains, Savannas, Meadows) in dynamic herds of 6–14 Pokémon:

  • Alpha Leader: Guided by a towering Alpha Leader (1.25x Scale, higher Level).
  • V-Formation March: Herd followers maintain synchronized wedge/V-formation trailing behind the leader.
  • Alpha Succession: If the leader is defeated/caught, the strongest member promotes itself to the new Alpha!
  • Stampede & Environmental Destruction: The entire herd stampedes if provoked, breaking 4–5 obstacle blocks and scaling slopes smoothly.
Stampede & Pack AI Herd In Cobblemon

- Synchronized Horn Clash (New in v1.2.0)

Periodic, rare territorial duels between herd members. Two rivals lock eyes, step back, stomp up dust clouds, and charge head-on into each other with critical spark impacts (CRIT particles + ANVIL_LAND sound).

- Magikarp Jumping

Magikarp can actively leap out of the water. Jump height is influenced by its stats, size, and weight, creating more natural and varied behavior.

- Flying Bird AI

Flying Pokémon feature a complete aerial behavior system, allowing them to perch, take off, fly, circle in the air, hover above land or water, and land naturally. Flying species can also spawn directly in the sky.


Compatibility

- Fight or Flight Reborn

Fully integrated with Fight or Flight Reborn. Custom flight and herd AI automatically pause while Pokémon are in official combat or fleeing, then resume smoothly once combat concludes.


Configuration & Commands (New in v1.2.0)

- Standalone JSON Configs

Easily configure pack sizes, spawn rates, leader scales, speeds, and clash cooldowns via config/tcworld_reborn/config_herd.json and config_magicap.json.

- Admin & Test Commands

  • /tcpoke pack spawn <tauros|bouffalant> [count] - Spawn a custom herd.
  • /tcpoke pack test clash - Trigger a synchronized horn clash.
  • /tcpoke pack test kill_leader - Test Alpha Succession mechanics.
  • /tcpoke pack names - Toggle visible herd name tags.

API & Mod Integration

- Generic Pack Spawner API (New in v1.2.0)

Provides an extensible pipeline for modders to register custom pack behaviors and spawn rules for any Land, Air, or Aquatic species.

- Event Notice API

Provides a public API allowing other mods and addons to register custom world events, synchronize event data, and display information through the Event Device interface.

- Pokémon AI API

Provides a public API for controlling Pokémon flight behaviors, stamina, aerial spawning, and AI state filtering.

The TC World Cobblemon Reborn Team

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