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T&L's Biome Trader

Adds 9 new biome structures with biome themed villagers. They trade biome themed items and offer new armor sets

Overview:

Biome Trader is a Minecraft mod that adds new structures with biome themed villager traders, to diffrent minecraft biomes. Trade with them to get special armor with different abilities that match the biome.

Update 3.2.0: Bug fixes and minor trade changes

Update 3.1.0: Added loot table support and Lootr compatibility

 

UPDATE 3.0 Patchnotes:

  • Replaced the desert, jungle, and plains structures with new buildings
  • Replaced the desert, jungle, and plains villager textures with brand-new textures

 

End Villager Trader update:

The End Villager Trader can only be found in his ship, which spawns high in the sky across the End biomes.

End Villager Trader:

  • Buys and sells End-related items.
  • Sells rockets for Elytra at master level.
  • Sells a brand-new Shulker Armor set for the player.

taxbt.07.png

 

Structure:

Adds 9 different structures to the desert, jungle, plains, lush cave, mushroom, and warped forest biomes. Includes special ocean and illager traders.

 

Trader:

8 new professions, each featuring its own structure and trader block, with special and unique trades.

 

Armor & Item:

10 new armor sets with special effects based on the biome/trader. Also includes creative mode items that spawn the structures, perfect for map makers/builders.

Vindicator Armor Value: Dmg Absorb 7 x(H:11-C:16-L:15-B:23), Dmg Value H:2-C:4-L:3-B:2, Enchant 17, Tough 0, Knockback res 0, Repair: Leather, Effect: Invisibility.

Pillager Armor Value: Dmg Absorb 7 x(H:11-C:16-L:15-B:23), Dmg Value H:2-C:4-L:3-B:2, Enchant 17, Tough 0, Knockback res 0, Repair: Leather, Effect: Invisibility

Illusioner Armor Value: Dmg Absorb 7 x(H:11-C:16-L:15-B:23), Dmg Value H:2-C:4-L:3-B:2, Enchant 17, Tough 0, Knockback res 0, Repair: Leather, Effect: Invisibility.

Evoker Armor Value: Dmg Absorb 7 x(H:11-C:16-L:15-B:23), Dmg Value H:2-C:4-L:3-B:2, Enchant 17, Tough 0, Knockback res 0, Repair: Leather, Effect: Invisibility.

Ocelot Armor Value: Dmg Absorb 4 x(H:11-C:16-L:15-B:23), Dmg Value H:1-C:2-L:2-B:1, Enchant 13, Tough 0, Knockback res 0, Repair: Leather, Effect: Speed

Highland Armor Value: Dmg Absorb 17 x(H:11-C:16-L:15-B:23), Dmg Value H:3-C:7-L:5-B:2, Enchant 11, Tough 1, Knockback res 0, Repair: Iron Ingot, Effect: Absorption.

Spelunker Armor Value: Dmg Absorb 9 x(H:11-C:16-L:15-B:23), Dmg Value H:2-C:4-L:3-B:2, Enchant 13, Tough 0, Knockback res 0, Repair: Leather, Effect: Night Vision

Mushroom Armor Value: Dmg Absorb 3 x(H:11-C:16-L:15-B:23), Dmg Value H:1-C:3-L:2-B:1, Enchant 7, Tough 0, Knockback res 0, Repair: Red Mushroom, Effect: Saturation

Wither Armor Value: Dmg Absorb 21 x(H:11-C:16-L:15-B:23), Dmg Value H:4-C:8-L:6-B:3, Enchant 21, Tough 3, Knockback res 0,1, Repair: Leather, Effect: Fire Resisrtance & No Wither effect dmg.

Grim Armor Value: Dmg Absorb 11 x(H:11-C:16-L:15-B:23), Dmg Value H:3-C:7-L:5-B:2 Enchant 11, Tough 2, Knockback res 0, Repair: Bone, Effect: Resistance.

 

Credit:

Written by Taknax and LeonX.

 

The T&L's Biome Trader Team

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