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Taverns & Adventurers

Build a tavern that grows with you, recruit adventurers, and send them on expeditions, dungeons and raids for loot.
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Taverns & Adventurers 0.4.0 — Fabric 1.21.1

File nametavernsandadventurers-fabric-1.21.1-0.4.0.jar
Uploaded
Oct 26, 2026
Downloads
35
Size
2.1 MB
Mod Loaders
Fabric
File ID
9335749
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:taverns-and-adventurers-1740114:9335749"

Learn more about Curse Maven

What's new

## 0.4.0 — Lead Your Party

**Go with them.** The Expedition Board has a new **Lead** button: up to six members follow you out like tamed wolves and fight at your side. Walk back into the tavern together to end the outing; every 10 monsters a member beats is worth a level. Nobody dies on an outing: a killing blow sends them limping home instead.

- **Led raids:** pick a raid and press Lead to get the rumor's map. Your action bar shows the way, and at the X the raid begins: three waves announced by the raid horn, a red boss bar, a breather between waves, and a glowing captain with their own bar at the end. Raiders suit the place: illagers at mansions, drowned at monuments, breezes and bogged at trial chambers, the undead in crypts. Win and a cache of loot appears on the spot; the full spoils come home with the party.
- **Guild Portal:** a 3x3 gateway (gold, obsidian and an eye of ender; its recipe unlocks at tier 5, and the top tier gives you one). Lead a party to a raid or dungeon and step through to arrive near the X, party and all. Win, and a golden return portal opens to take everyone home.
- **Dungeon maps:** pick a dungeon and press Lead, and the board finds the nearest real place that fits it (a Goblin Warrens is a mineshaft, a Sunken Crypt a shipwreck) and hands you a map. It's fought just like a raid.
- **Guild Armory:** a two-block weapon stand with iron armor and swords that stores 27 slots of shared gear. Home adventurers take upgrades from it. Planks around an iron ingot, with a chest in the middle.
- **Spoils Barrel upgrades:** iron, gold and diamond bands grow the barrel to 36, 45 and 54 slots, and dress it up with a heap of gold and diamonds on the lid.
- **The Treasury:** a new Gold Hoard block (four gold ingots) beside a gold- or diamond-banded Spoils Barrel makes a Treasury. Trips bring home 10% more loot, and the hoard grows a layer with every haul.
- **No more friendly fire** (config: `tavern.friendlyFire`): players can't hurt guild members, and members' swings and arrows can't hurt players or each other.
- **Iron's Arms 'n Artifice:** when installed, a new Chaotic Blunderer class fights with a blunderbuss, with Powder Keg and Wild Card paths.
- A client config to turn the tavern ambience off, and resource packs can now replace the adventurers' skins.
- New recipes unlock in the recipe book as your tavern grows into needing them.
- The Expedition Board's bottom row no longer overlaps.

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