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Taste Fatigue

Tracks per-food disgust: +1 on eat, ‑1 every 10 min; shows current value & emoji when starting; applies configurable effects & emojis per range.

Taste Fatigue adds a “food disgust” layer to Minecraft 1.21.1 NeoForge, turning every meal into a strategic choice:

• Per-food disgust tracking

Each time you eat a specific food, its disgust counter increases by 1; the counter automatically decreases by 1 every 10 minutes.

• Real-time feedback

When you start eating, the current disgust value and an emoji appear in the top-left corner, so you always know your status.

• Configurable stages and effects

The default configuration splits disgust into five tiers: 0–10, 11–30, 31–40, 41–50, and 50+.

Each tier controls:

– Eating duration multiplier (0.8×–3×)

– Post-eat effects (instant heal, nausea, damage, etc.)

– Emoji indicators (^(^.^)^, (T-T), (x.x), etc.)

All numbers, emojis, and effects can be freely edited in `.minecraft/config/taste_fatigue.json` without recompiling.

• Impact on gameplay

Encourages dietary variety: sticking to one food slows eating and inflicts debuffs, while rotating meals grants benefits. It keeps vanilla pacing intact while adding strategic depth for advanced players.

Drop-in installation for both single-player and servers, no additional dependencies.

Bug reports and suggestions are always welcome!
taste-fatigue-1-21-1-neoforge
taste-fatigue-1-20-1-forge

The Taste Fatigue Team

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