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TargetsIndicate

Displays recently damaged targets in a clean, animated HUD with health bars, entity icons, and customizable layouts.
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targetsindicate-1.21.1-1.2.0

File nametargetsindicate-1.21.1-1.2.0.jar
Uploader
_nArUTo__nArUTo_
Uploaded
Aug 23, 2026
Downloads
22
Size
621.1 KB
Mod Loaders
NeoForge
File ID
8711561
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:targetsindicate-1604512:8711561"

Learn more about Curse Maven

What's new

1.1.0

Introduce an animated health/target UI with hover preview support.

  • RenderConfig: add HOVER_BG_COLOR, HOVER_TEXT_COLOR and FONT_SHADOW options.
  • Add HoverPreviewState to track transient preview box state.
  • Extend TargetState with spawnBlend for smooth spawn transitions.
  • Rename DamageDetectEvent -> DamageDetection (refactor only).
  • Add HealthAnimation: replaces HealthBarRenderEvent with a unified renderer that provides animated entries, hover previews, handoff logic, color blending (lerpColor/lerpColorARGB), alpha application, and entity icon rendering.
  • Remove deprecated HealthBarRenderEvent.

1.1.1

  • Add language keys for the newly added config options

1.2.0

  • Adds a line-of-sight hover preview for untracked targets, with config options for enabling it and limiting the max preview distance.
  • Fix bow attacking not working properly.

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