targethighlight-0.2.0
Curse Maven Snippet
What's new
## 0.2.0
- Colour tiers: normal, custom and boss enemies each get their own colour and opacity.
- `customIds` list for minibosses, elites or anything else you want in a separate colour.
- Entities in the boss/custom lists are targetable even when `hostileOnly` is on.
- Bosses are detected from the `forge:bosses` entity tag, plus an extra `bossIds` list in the config.
- `blacklist` in the config: entities that are never highlighted. Supports `modid:*` for a whole mod.
- Default `[color]` keys keep working: `hex` and `alpha` now mean the normal tier.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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