taoism-2.0.3.11.jar
Curse Maven Snippet
What's new
- To make mace fit its defense/control and axe its chip/control, mace inflicts slowness and axe's posture multiplier reduced
- Fixed halberd not having a recipe
- Buffed up halberd and great hammer to 1.0 attack speed and longer range, 0.8 is too low, even for a "heavy" weapon...
- Changed certain weapons that have incorrect reach (1 instead of 2 and 2 instead of 3). It was an oversight on my side...
- Fixed offhand balisong model, added model changes to guan dao's guard and strike forms
- Offhand weapons can have different move data than the main hand, which essentially boils down to that you can hold nunchaku with different stances in each hand
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