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Taoism

The tryhard mod that adds complicated weapons for fair combat

File Details

taoism-2.0.3.11.jar

  • R
  • Jun 12, 2020
  • 2.20 MB
  • 92
  • 1.12.2
  • Forge

File Name

taoism-2.0.3.11.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:taoism-258124:2978333")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- To make mace fit its defense/control and axe its chip/control, mace inflicts slowness and axe's posture multiplier reduced

- Fixed halberd not having a recipe

- Buffed up halberd and great hammer to 1.0 attack speed and longer range, 0.8 is too low, even for a "heavy" weapon...

- Changed certain weapons that have incorrect reach (1 instead of 2 and 2 instead of 3). It was an oversight on my side...

- Fixed offhand balisong model, added model changes to guan dao's guard and strike forms

- Offhand weapons can have different move data than the main hand, which essentially boils down to that you can hold nunchaku with different stances in each hand