Tantrum

Mods
67,449 Downloads Last Updated: Jan 4, 2022 Game Version: 1.16.5   +1

 

TANTRUM

>Discord<

 

Pictures:

 

 

What exactly is Tantrum?

Tantrum is a Entity Tweaker wich can make the adventure much harder in Minecraft! you can Tweak Mob-Attributes such as "Attack Damage" "Knockback Resistance" "Follow Range" adding levels to mobs like in usual RPG games and much more! you also can give Monster Entities the ability to wear Randomized Armors, Potion Effects and Random Enchantments!.

Tantrum brings also Heart Containers in the game to give the player the chance to get stronger!

 

 

Creating the Config-File

All of my mods uses an one-time use command to create a config file.

use /tantrumcc to create the config file in game or via console.

 

Values to change

"Enable Speed": false, - enable speed potion for monsters true/false
"Speed Potion Level": 0, - potion level the monsters should have (0 = level 1)
"Enable Strength": true, - enable strength potion for monsters true/false
"Strength Potion Level": 0, - potion level the monsters should have (0 = level 1)
"Enable Resistance": true, - enable resistance potion for monsters true/false
"Resistance Potion Level": 0, - potion level the monsters should have (0 = level 1)
"Enable Fire Resistance": false, - enable fire resistance potion for monsters true/false
"Fire Resistance Potion Level": 0, - potion level the monsters should have (0 = level 1)
"Max Player Health": 20, - the initial health a player should have on first join (20 = 10 hearts)
"Max Player Health Allowed": 25, - the max allowed health a player can have (using heart containers as example)
"Min Player Health Allowed": 20, - the minimal health allowed for a player (using "Hearts Lose On Death" as example)
"Hearts Lose On Death": 2, - the amount of health that a player can lose when die (2 = 1 Heart)
"Enable Health Containers": true, - enable or disable heart containers to be drop from monster entity type (true/false)
"Health Container Drop Chance": 0.01, - the chance a monster drops a heart piece (min 0.001 max 1.0 - 0.01 = 1%)
"Max Monster Health": 0, - additional monster health (zombie have 20. so if you set "Max Monster Health": 20 the calculation will be: Zombie(20) + 20 = 40)

"Max Monster Attack Damage": 20, - additional monster damage (same calculation like monster health) initial value + the value you set
"Max Monster Knockback Resistance": 20, - additional Knockback resistance for monsters (same calculation like monster health) initial value + the value you set
"Max Monster Follow Range": 20, - additional follow range (same calculation like monster health) - follow range is the range a zombie detects you and starts an attack task as example
"Enable Skeleton Power Bow": false, - gives strays / skeletons the ability to have enchanted bows with the enchantment "power"
"Skeleton power Bow Value [Min 1 Max 5]": 1, - the level of the "power" enchantment
"Enable Armor Set For Monsters": false, - give entities with the tag "monster" the ability to have a random armor set (true/false)
"Rarity Of Armor Applied To Monsters [Min 0.01 Max 1.0]": 0.1 - the chance a monster will have a armor set (min 0.001 max 1.0 - 0.01 = 1%) 

"Enable Mob Level": true, - give mobs a level system wich can increase health, damage, resistance 
"Max Mob Level [Min 0 Max 100]": 10 - the max level a mob can have 0 - 20

"Health Added Per Level": 0.5, - health amount what will be added each level
"Attack Damage Added Per Level": 0.2 - attack damage what will be added each level

 

 

KEEP IN MIND: THE LEVEL SYSTEM IS A WIP OPTION IN THE MOMENT! MORE OPTIONS WILL BE ADDED IN FUTURE UPDATES!

 

Information/Future Updates

This mod aims to be compatible with all other mods!

we also plan to add more options in future updates!
this mod is with almost every mod!

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