Tan's Huge Trees

Generate trees and some nature stuffs around the world. With some detailed systems.

File Details

THT-Forge-1.19.2-4.4.6.2

  • R
  • Sep 27, 2024
  • 5.81 MB
  • 1.0K
  • 1.19.2
  • Forge

File Name

THT-Forge-1.19.2-4.4.6.2.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tans-huge-trees-469915:5761451")
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MUST KNOW

 

  • For 1.19.2 users. Fixed a bug where my armor stand for forceload is not disappeared because of wrong name, and become super huge lag. After update to this fix version, try use command "/kill @e[name=THT-tree_placer_forceload]" to manual remove those wrong name armor stands. Also reduce the "tree_placer_distance_limit" if you get some lag when explore new areas. On 1.19.2 doesn't support the "if loaded" command, which I mostly use on 1.20+ to reduce lag from tree systems that run in unloaded chunks.

 

HIGHLIGHTS

 

  • Added the "global_rarity" config back. I removed it because I changed tree location system from feature to structure. The structure can't modify by config, so I removed it. But I just remembered this config can still work in other way.