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Tag

Catch me if you can!
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Tag Mod 1.5.0

File nametag-mod-1.5.0.jar
Uploader
MatejTvYtMatejTvYt
Uploaded
Jun 27, 2026
Downloads
9
Size
81.4 KB
Mod Loaders
Fabric
File ID
8331396
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:tag-1547993:8331396"

Learn more about Curse Maven

What's new

KILLER MODE WAS SUGGESTED BY @lixusthegreat ON DISCORD! https://discord.com/invite/BuScftvMKc

Changelog — v1.5.0

New Features

  • Added Killer Mode — one Killer eliminates Runners by hitting them
  • Added Normal Mode command (/tag config normalMode) to switch back to classic tag
  • Eliminated players in Killer Mode are teleported 2–5 blocks away from the Killer to spectate safely
  • Round automatically restarts with a 5 second countdown if the Chaser/Freezer/Killer leaves mid-round
  • If not enough players remain to restart, the round is cancelled with a message

Improvements

  • Big screen title messages now show on round start for all players
  • Coloured glowing outlines per role (red for Chaser/Killer, aqua for Freezer, green for Runners)
  • Freeze timer reduced from 60 seconds to 15 seconds
  • Frozen players now see a countdown on their screen: "You will become a freezer in: Xs"
  • /tagstart and /tagstop now show who started/ended the round in chat
  • Switching modes automatically disables the previous one
  • Round end now shows the longest surviving Runner and their survival time
  • All frozen players are freed and ice cages are removed when /tagstop is used

Bug Fixes

  • Fixed Chaser hitting Runners doing nothing in Normal Tag mode
  • Fixed big screen titles never appearing
  • Fixed /tagstop always saying "Round Ended" even when no round was running
  • Fixed glowing outlines being white instead of coloured
  • Fixed Killer Mode round ending showing "Round Ended" twice in chat
  • Fixed frozen players getting softlocked with no way to escape

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