Introduction
This is an enchantment mod designed specifically for Tacz, featuring many weapon perk effects inspired by Destiny 2.
Features
- Provides enchantments across categories such as bonus damage, ammo refund, status application, and more.
- Supports enchanting via the Enchanting Table using enchanted books.
- Supports configuration file adjustments for each enchantment's level, values, and other parameters.
- In the default configuration, each weapon can have up to 3 enchantments from this mod.
Enchantment Categories
[Bonus Damage] Enchantments
- Borpal Weapon: Deals bonus damage to Boss-type entities.
[Ammo Refund] Enchantments
- Subsistence: Defeating a target transfers ammunition from reserves and partially refills the magazine.
- Disabled Weapon Types: Sniper Rifles, Heavy Weapons, Machine Guns
- Ambitious Assassin: Overfills the magazine based on the number of kills achieved prior to reloading.
- Disabled Weapon Types: Sniper Rifles, Heavy Weapons, Machine Guns
- Reconstruction: This weapon slowly reloads ammunition on its own, up to double the magazine capacity.
- Disabled Weapon Types: Heavy Weapons, Machine Guns
- Triple Tap: Rapid precision hits load one round into the magazine.
- Disabled Weapon Types: Heavy Weapons, Machine Guns
- Fourth Time's the Charm: Rapid precision hits refund two rounds into the magazine.
- Disabled Weapon Types: Heavy Weapons, Machine Guns
- Rewind Rounds: When the magazine is emptied, a portion is refilled from reserves based on the number of hits landed.
- Disabled Weapon Types: Heavy Weapons, Machine Guns
- Mulligan: Missed shots have a chance to refund ammunition directly to the magazine.
- Disabled Weapon Types: Heavy Weapons, Machine Guns
[Damage over Time] Enchantments
- Attrition Orbs: Dealing sustained damage to the same target generates experience orbs.
- Disabled Weapon Types: Heavy Weapons, Machine Guns
- Target Lock: Damage increases the longer the weapon's reticle remains on target.
- Disabled Weapon Types: Heavy Weapons
[Status Application] Enchantments
- Heal Clip: Reloading shortly after a final blow heals you.
- Protective Weave: Kills grant Woven Armor, which increases damage dealt while active.
- Rolling Storm: Final blows grant a damage-boosting effect.
- Disabled Weapon Types: Heavy Weapons
- Destabilizing Rounds: Defeating a target causes nearby enemies to become Unstable.
- Disabled Weapon Types: Heavy Weapons
- Incandescent: Defeating a target causes nearby enemies to be Scorched.
- Disabled Weapon Types: Heavy Weapons
- Chill Clip: Sustained attacks apply Freezing effects to the target.
- Disabled Weapon Types: Heavy Weapons
- Rimestealer: Defeating a target affected by Freezing grants you Frost Armor.
- Slice: Hitting enemies applies a Debilitating effect.
- Disabled Weapon Types: Heavy Weapons, Machine Guns
[Precision Hit] Enchantments
- Precision Instrument: Landing precision hits increases the headshot damage multiplier.
- Disabled Weapon Types: Shotguns, Heavy Weapons, Machine Guns
- Outlaw: Precision kills dramatically reduce reload time.
- Disabled Weapon Types: Shotguns, Heavy Weapons, Machine Guns
[Aiming] Enchantments
- Gutshot Straight: Aiming increases body-shot damage.
- Withering Gaze: Aiming the weapon for a short period without firing weakens your next target.
[Explosive] Enchantments
- Butterfly: Aiming the weapon for a short period without firing causes your target to explode upon a final blow for the remainder of the magazine.
- Disabled Weapon Types: Heavy Weapons, Machine Guns
- Explosive Payload: Ammunition explodes on impact, dealing area-of-effect damage.
- Disabled Weapon Types: Heavy Weapons, Machine Guns
- Firefly: Precision kills increase reload speed and cause the target to explode.
- Disabled Weapon Types: Shotguns, Heavy Weapons, Machine Guns
- Dragonfly: Precision kills cause an explosion.
- Disabled Weapon Types: Shotguns, Heavy Weapons, Machine Guns
- Meganeura: Precision final blows cause an explosion that deals additional damage based on the number of precision hits landed beforehand.
- Disabled Weapon Types: Shotguns, Heavy Weapons, Machine Guns
Terminology
- Precision Kill: An enemy eliminated by a headshot.
- Precision Hit: A headshot landed on an enemy.
- Final Blow: An enemy directly eliminated by a bullet.
- Next Target: Another enemy struck by a bullet.
Future Updates
- Add more weapon-type perks