File Details
tacz_presence-1.1.jar
- R
- Jan 21, 2026
- 4.97 MB
- 1.7K
- 1.20.1
- Forge
File Name
tacz_presence-1.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
# TACZ Presence - Changelog [1.1]
### Added
- **Sniper Glare System**
- Visual lens flare when enemy players aim at you with high-zoom scopes (4x+)
- Weather-based texture selection: sunny (glare_3), rain (glare_2), night (glare)
- Configurable weather opacities: OpacityDay, OpacityNight, OpacityRain, OpacityNightRain
- Death sync fix: glare properly clears when sniper dies
- Line of sight check: glare hides behind blocks
- 2:1 aspect ratio for wider, more realistic glare
- New config option `GunHudType` to switch between TACZ_HUD (original) and TACZ_P_HUD (custom)
### Changed
- Default min zoom for sniper glare: 4x
- Weather only affects opacity, not glare size
- Damage indicator max radius reduced for less extreme scaling
### Fixed
- Sniper glare persisting after killing a player
- PNG transparency rendering issues (fixed blend mode)

