TACZ: Npcs

Fully animated neutral and enemy NPCs with loot tables

File Details

tacznpcs-2.1.0-1.20.1.jar

  • R
  • Jul 12, 2026
  • 82.41 KB
  • 7.6K
  • 1.20.1
  • Forge

File Name

tacznpcs-2.1.0-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tacz-npcs-1072515:8421557")

Learn more about Curse Maven

  • Adds a config for spawning npcs in structures @ npc_structures.json
  • Adds an equipment field to npc loadouts allowing for one loot table to define an entire loadout, plus allowing for configuration of loot drop chances.
  • npc templates now autocomplete when running /summon tacznpcs:npc
  • default configs are now 100% survival friendly, npcs will spawn in Pillager Outposts, Mansions and all Village types by default, with appropriate loadouts per structure.
  • default loadouts now have compatibility with TACZ Durability
  • more than one skin can now be applied to loadouts
  • config names changed to tacznpcs_*, deleting previous configs is not required for the update to function