TACZ: Npcs

Fully animated neutral and enemy NPCs with loot tables

File Details

tacz_npc[renewed]-1.0.0.jar

  • R
  • Dec 18, 2024
  • 368.58 KB
  • 751
  • 1.20.1
  • Forge + 1

File Name

tacz_npc[renewed]-1.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tacz-npcs-1072515:6002464")

NeoForge

implementation fg.deobf("curse.maven:tacz-npcs-1072515:6002464")
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-Complete Overhaul (Will NOT work with older versions)

-Two factions currently, Bandit and Duty -NPCs can have 4 different levels of experience, which changes what armor they spawn with and what patch they drop -Armor only spawns naturally by specifying the armor in loot tables and tags in the datapack (unzip the mod .jar to get the default datapack) or with marbleds arsenal(which is not required) -Mobs fully use tacz guns, including addon guns and rocket launchers if you give them (they dont shoot as fast as players though) -Config options to lower NPC damage -Piglin-type AI (hit one all attack you, bandit attack on sight and get alerted) -Visible wearable armor and holdable items, no premade models!